Commit Graph

9 Commits

Author SHA1 Message Date
Gary Tierney 7ecc2e3158 Clean up plugin script compilation 2017-06-01 23:09:24 +01:00
Gary Tierney 42fdaee8b8 Make run task depend on plugin scripts 2017-06-01 22:47:50 +01:00
Gary Tierney eed32efcf9 Move stub.kt to main game module 2017-05-31 21:05:35 +01:00
Gary Tierney 3fb6d3f792 Treat each plugin as an individual source set
Adds separate build tasks for each plugin by auto-discovering plugin meta
files in the build script.  Each plugin will automatically have its
main sources and tests compiled, and then it's output added to the game
modules classpath.

This enables support for incremental compilation of scripts, as well as
unit testing using Gradle's test framework.
2017-05-30 21:06:37 +01:00
Gary Tierney 05e20d9d51 Reorganize project sources from src/main to src/main/java 2017-05-28 22:04:34 +01:00
Gary Tierney 7ffef28117 Compile plugins at build-time instead of runtime
Adds gradle tasks to build all plugin scripts under data/plugins with
the KotlinPluginCompiler implementation previously used for runtime code
generation.  In addition to .plugin.kts files, scripts can also declare
API code in .kt files which will also be included on the classpath and
made available to other plugins.
2017-05-28 01:43:35 +01:00
Gary Tierney 79f79cd15c Add a 'plugins' source set to the game module
Creates a new sourceset for server plugins to support IDE integration
with plugin code.  Additionally moves plugins to game/data/plugins and
contains some gradle related fixes (remove java plugin from root project
and fix exec task dependency).
2017-05-27 18:58:05 +01:00
Gary Tierney 3403c0a2d1 First draft of KotlinPluginEnvironment 2017-05-27 18:57:39 +01:00
Gary Tierney 4d79052199 Convert to the gradle build system
Ports the Maven build POMs to Gradle build scripts, which are a bit
friendlier to use.  Instead of using the exec:java Maven goal to run the
server now, the gradle run task should be used.
2017-01-02 04:44:04 +00:00