Files
apollo/game/data/plugins/dummy/dummy.rb
KeepBotting 739c331860 Housekeeping
2019-03-26 14:05:40 -04:00

52 lines
1.2 KiB
Ruby

require 'java'
java_import 'org.apollo.game.action.DistancedAction'
java_import 'org.apollo.game.model.Animation'
DUMMY_ID = 823
DUMMY_SIZE = 1
PUNCH_ANIMATION = Animation.new(422)
ANIMATION_PULSES = 0
LEVEL_THRESHOLD = 8
EXP_PER_HIT = 5
# A DistancedAction for attacking a training dummy.
class DummyAction < DistancedAction
attr_reader :position
def initialize(mob, position)
super(ANIMATION_PULSES, true, mob, position, DUMMY_SIZE)
@position = position
@started = false
end
def executeAction
if @started
skills = mob.skill_set
if (skills.skill(Skill::ATTACK).maximum_level >= LEVEL_THRESHOLD)
mob.send_message('There is nothing more you can learn from hitting a dummy.')
else
skills.add_experience(Skill::ATTACK, EXP_PER_HIT)
end
stop
else
@started = true
mob.send_message('You hit the dummy.')
mob.turn_to(position)
mob.play_animation(PUNCH_ANIMATION)
end
end
def equals(other)
get_class == other.get_class && @position == other.position
end
end
on :message, :second_object_action do |player, message|
player.start_action(DummyAction.new(player, message.position)) if message.id == DUMMY_ID
end