Files
apollo/cache
Gary Tierney 6a4625cb32 Refactor map loading code
Refactors the map file loading code by importing existing code from the
Vicis cache editor project.  Adds classes for decoding objects and tiles
for a given map file index. Only the new MapIndex decoder code is used
when loading GameObjects at the moment , which will later be updated.
2016-12-31 02:08:58 +00:00
..
2015-05-26 13:49:27 +01:00