Files
apollo/game/plugin/emote-tab/src/emote.kt
T
2018-04-01 22:49:26 +01:00

40 lines
1.7 KiB
Kotlin

import org.apollo.game.model.Animation
enum class Emote(val button: Int, animation: Int) {
ANGRY_EMOTE(button = 165, animation = 859),
BECKON_EMOTE(button = 167, animation = 864),
BLOW_KISS_EMOTE(button = 11_100, animation = 1368),
BOW_EMOTE(button = 164, animation = 858),
CHEER_EMOTE(button = 171, animation = 862),
CLAP_EMOTE(button = 172, animation = 865),
CLIMB_ROPE_EMOTE(button = 6503, animation = 1130),
CRY_EMOTE(button = 161, animation = 860),
DANCE_EMOTE(button = 166, animation = 866),
GLASS_BOX_EMOTE(button = 667, animation = 1131),
GLASS_WALL_EMOTE(button = 666, animation = 1128),
GOBLIN_BOW_EMOTE(button = 13_383, animation = 2127),
GOBLIN_DANCE_EMOTE(button = 13_384, animation = 2128),
HEAD_BANG_EMOTE(button = 13_365, animation = 2108),
JIG_EMOTE(button = 13_363, animation = 2106),
JOY_JUMP_EMOTE(button = 13_366, animation = 2109),
LAUGH_EMOTE(button = 170, animation = 861),
LEAN_EMOTE(button = 6_506, animation = 1129),
NO_EMOTE(button = 169, animation = 856),
PANIC_EMOTE(button = 3_362, animation = 2105),
RASPBERRY_EMOTE(button = 13_367, animation = 2110),
SALUTE_EMOTE(button = 13_369, animation = 2112),
SHRUG_EMOTE(button = 13_370, animation = 2113),
SPIN_EMOTE(button = 13_364, animation = 2107),
THINKING_EMOTE(button = 162, animation = 857),
WAVE_EMOTE(button = 163, animation = 863),
YAWN_EMOTE(button = 13_368, animation = 2111),
YES_EMOTE(button = 168, animation = 855);
val animation = Animation(animation)
companion object {
internal val MAP = Emote.values().associateBy { it.button }
fun fromButton(button: Int): Emote? = MAP[button]
}
}