Files
apollo/game/plugin/entity/combat/src/equipment/weapons/ranged_classes.kt
T
2018-01-28 18:45:31 +00:00

29 lines
445 B
Kotlin

import AttackStyle.*
import AttackType.Ranged
import org.apollo.game.model.Animation
object Bow : RangedWeaponClass(Arrows, {
widgetId = 1764
defaults {
attackType = Ranged
attackAnimation = Animation(426)
attackSpeed = 4
attackRange = 7
}
Accurate {
button = 1772
}
Rapid {
button = 1770
attackSpeed = 3
}
LongRanged {
button = 1771
}
})