update experience gained (attack only)

This commit is contained in:
RedSparr0w
2019-10-21 12:06:46 +13:00
parent 60d30afebd
commit cb7d83666d
@@ -32,6 +32,7 @@ public class Fighting implements Strategy {
Time.sleep(2000);
// Wait for the Player to finish attacking (max 30 seconds)
Time.sleep(() -> !Players.getMyPlayer().isInCombat(), 30000);
Variables.updateExpGained();
}
private Npc victim(){