This project is mirrored from https://github.com/2006-Scape/2006Scape.
Pull mirroring updated .
- 06 Mar, 2020 2 commits
-
-
Qweqker authored
* Added Player death Sound Added a ton of Level Up Sounds (Some I do not know) * Added command to play "quicksongs" * adjusted chat message to properly name the command * Added Camera functionality for cutscenes Added Camera shake functionality for cutscenes/barrows/anything else Added Camera reset functionality to return the player to the normal player view Added some details on what each added method does Refactored some of the method names for uniformity * Added some commands to test the cutscene/camera features that were added in PlayerAssistant.java Co-authored-by:
Qweqker <qweqker@mail.com> Co-authored-by:
Daniel Ginovker <dcress01@uoguelph.ca>
-
Mr Extremez authored
- Added a distance check for item on object packet - Added cook x functionality - Removed a fair amount of dead code - Did some renaming and fixed some typos - Cleaned up a lot of the smithing code - Added a new boundary system to reduce code clutter - Fixed a firemaking bug
-
- 28 Feb, 2020 1 commit
-
-
nocommento authored
* Added staff support when enchanting (issue #364) * Added staff support when enchanting (issue #364)
-
- 19 Feb, 2020 2 commits
-
-
Daniel Ginovker authored
* Farming Skill, Orb Charging, Battle Staff Creation, etc - Farming Skill Added - Orb charging implemented - Battle staff creation implemented - Cleaned up some code - Stuck command will now tele you from further out in wildy if you are not in combat - Fixed an issue with amulet of glory - Added forcechats for npcs at Gnome Agility Course, and for Cows, Ducks and Sheeps just like in actual osrs - Added base for God Book preaching * Remove setting farm level to 1 * Fix runServer.sh, patch farming skill nuke and latest build :) Co-authored-by:
Mr Extremez <aeggers90@hotmail.com>
-
Mr Extremez authored
- Farming Skill Added - Orb charging implemented - Battle staff creation implemented - Cleaned up some code - Stuck command will now tele you from further out in wildy if you are not in combat - Fixed an issue with amulet of glory - Added forcechats for npcs at Gnome Agility Course, and for Cows, Ducks and Sheeps just like in actual osrs - Added base for God Book preaching
-
- 15 Feb, 2020 1 commit
-
-
Damion authored
* Added CommandConsole and CommandProcessor Interface * Added two commands, ListPlayers and Stop * Registered commands with CommandConsole * Added request for console from main. Made help prompt not print after requesting help... * Moved some files around You didn't see anything * Bug fix * swap `break;` for `continue;` * *cough* bug fix
-
- 14 Feb, 2020 1 commit
-
-
Danial authored
* Allow shop spawn anywhere if develop account + misc * update client * Update localhost client * fixup
-
- 12 Feb, 2020 10 commits
-
-
dginovker authored
-
dginovker authored
-
dginovker authored
-
dbrownidau authored
-
dbrownidau authored
-
dbrownidau authored
-
dbrownidau authored
-
dbrownidau authored
Synchronization lock not required for scheduleAtFixedRate(new Runnable(){}) https://stackoverflow.com/a/35498230
-
dbrownidau authored
-
dginovker authored
-
- 11 Feb, 2020 3 commits
-
-
dginovker authored
-
dginovker authored
-
https://github.com/dbrownidau/2006rebotteddginovker authored
Merge branch 'fixedratetickloop' of https://github.com/dbrownidau/2006rebotted into dbrownidau-fixedratetickloop
-
- 10 Feb, 2020 3 commits
-
-
Mr Extremez authored
- removed some extra warnings lol
-
Mr Extremez authored
- Added correct range distance for all range weapons - Fixed whip special attack when using on npcs - Removed some warnings - Refactored combat some - Fixed a few typos - Deleted some dead code - Fixed bug where you could kill players with auto retaliate outside of the wilderness if you were already fighting them when they ran out Closes #146 Closes #352 Also from a previous patch Closes #329
-
dbrownidau authored
-
- 09 Feb, 2020 5 commits
-
-
dbrownidau authored
-
dbrownidau authored
-
dbrownidau authored
-
dbrownidau authored
Synchronization lock not required for scheduleAtFixedRate(new Runnable(){}) https://stackoverflow.com/a/35498230
-
dbrownidau authored
-
- 06 Feb, 2020 1 commit
-
-
dginovker authored
-
- 03 Feb, 2020 2 commits
-
-
Daniel Ginovker authored
* Cleanup * Add build file * The great migration * Restore MINA to 1.1.7 * Removed .gradle * Added flatdir for libs with no artifact repository * Add README.md, rename Implementation-Title * New setup ease * Update reademe and modules.xml Co-authored-by:
Damion <the@dbrown.id.au>
-
Damion authored
* Cleanup * Add build file * The great migration * Restore MINA to 1.1.7 * Removed .gradle * Added flatdir for libs with no artifact repository * Add README.md, rename Implementation-Title
-
- 01 Feb, 2020 1 commit
-
-
Daniel Ginovker authored
* Created itemdef.json with same content as itemdefs.gsu. Still need to read from it * Converted a lot of IDs, not all * All the runelocus shop items are in realshopvalues.json, all the old ones are in the regular json. Keeping this commit just in case something goes horribly, horribly wrong. * Verified shop values are correct
-
- 27 Jan, 2020 2 commits
-
-
Mr Extremez authored
* Various things enjoy! - Added dairy churning - Fixed soft clay so it uses 1 at a time - Fixed spinning so it uses 1 at a time - Added working cooking gloves - Fixed mining animation glitch - Fixed rune essence spam - Added fix for tanning saying you do not have enough coins when you did - Added working ecofuntus prayer training - Added tiara binding and usage - Added proper locate on rune talismans - Can no longer pickpocket npc as it is dying - No longer thieve men when trying to talk to them - Improved birds nest to match accurately to rs - Added desert heating system - Cleaned up dialogue handler some - Added chat emotes for dialogues - Did some cleaning up - Every possible item that has an empty option can now be emptied - Cleaned up sheep shearing and improved it - Added man npc dialogue - Added back npc facing - Added random messages when logging in on login screen - Added player and staff player count for discord and ingame commands - Improving the hopping stones at lighthouse, better, but not perfect - You will no longer ever login and be at 0, 0 coordinates you will be automically moved to lumbridge - Added a few new npc definitions - Disabled rune mist requirement for admins - Added getId command for admins to easily find item item ids - Added working global chat [::yell, ::hideyell will hide yells, 30 second delay for regular players, can not yell if you are muted or if word is blocked by filter, includes saving] - Made a few changes to weight (should hopefully fix some of the weight bugs) closes #366 closes #358 closes #331 closes #356 closes #234 closes #270 closes #309 * quick patch - welcome screen bug fixed * Cooking distance patch - Cooking distance patch
-
dginovker authored
-
- 14 Jan, 2020 1 commit
-
-
Mr Extremez authored
- Shouldn't copy other players anim anymore if more than 1 person is woodcutting closes #173
-
- 13 Jan, 2020 2 commits
-
-
dginovker authored
-
Mr Extremez authored
- Stalls now dissapear when thieving them - Added the missing coal rock in barbarian village - Added some height level checks for object spawns
-
- 12 Jan, 2020 1 commit
-
-
Daniel Ginovker authored
-
- 10 Jan, 2020 1 commit
-
-
dginovker authored
-
- 08 Jan, 2020 1 commit
-
-
Mr Extremez authored
- Added message of the week to welcome screen interface - Added face north when clicking compass - Disabled the blank tab on game frame - Fixed all of the dialogue issues I could find in rune mysteries - Fixed a few typos and did a very minor clean up in the dialogue file still a lot more planned soon - Disabled resizable on the client seeing as it doesnt work correct currently anyways
-