• Joined on 2026-05-14
Dark98 opened issue 2006-Scape/2006Scape#13646 2026-06-07 12:21:56 +00:00
[GH-ISSUE #596] Application of initial desert heat is instantaneous
Dark98 opened issue 2006-Scape/2006Scape#13645 2026-06-07 12:21:56 +00:00
[GH-ISSUE #597] Longsword uses short sword attack animations
Dark98 opened issue 2006-Scape/2006Scape#13639 2026-06-07 12:21:55 +00:00
[GH-ISSUE #591] Imps do not teleport or retreat
Dark98 opened issue 2006-Scape/2006Scape#13640 2026-06-07 12:21:55 +00:00
[GH-ISSUE #582] Following is incorrect
Dark98 opened issue 2006-Scape/2006Scape#13641 2026-06-07 12:21:55 +00:00
[GH-ISSUE #592] No rams or cold war sheep in sheep pen
Dark98 commented on issue 2006-Scape/2006Scape#13639 2026-06-07 12:21:55 +00:00
[GH-ISSUE #591] Imps do not teleport or retreat

@halogod35 commented on GitHub (Feb 10, 2023):

According to tip.it back in the day, imps would teleport when under 1/4 HP (1 or 2 HP) ![chrome_zNPJaW6GWy](https:…

Dark98 opened issue 2006-Scape/2006Scape#13642 2026-06-07 12:21:55 +00:00
[GH-ISSUE #593] clipping checks do not occur
Dark98 opened issue 2006-Scape/2006Scape#13643 2026-06-07 12:21:55 +00:00
[GH-ISSUE #594] Desert heat coordinates are incorrect
Dark98 opened issue 2006-Scape/2006Scape#13644 2026-06-07 12:21:55 +00:00
[GH-ISSUE #595] Shops restock first item instantly after purchasing
Dark98 closed issue 2006-Scape/2006Scape#13643 2026-06-07 12:21:55 +00:00
[GH-ISSUE #594] Desert heat coordinates are incorrect
Dark98 commented on issue 2006-Scape/2006Scape#13643 2026-06-07 12:21:55 +00:00
[GH-ISSUE #594] Desert heat coordinates are incorrect

@advnau commented on GitHub (Feb 6, 2023):

The relevant code for checking the damage areas is done via the Boundary system which checks if you are inside the…

Dark98 commented on issue 2006-Scape/2006Scape#13644 2026-06-07 12:21:55 +00:00
[GH-ISSUE #595] Shops restock first item instantly after purchasing

@advnau commented on GitHub (Feb 6, 2023):

This issue with shop refreshing being instant is that in the code the stock updates on a time from last update/shop…

Dark98 commented on issue 2006-Scape/2006Scape#13643 2026-06-07 12:21:55 +00:00
[GH-ISSUE #594] Desert heat coordinates are incorrect

@advnau commented on GitHub (Feb 6, 2023):

Checking https://mejrs.github.io/ nardah pass should be between Y 3128 and 3116 and X 3295 and 3311

Dark98 commented on issue 2006-Scape/2006Scape#13633 2026-06-07 12:21:54 +00:00
[GH-ISSUE #556] Reldo Uses ID 647 Instead of 2660

@advnau commented on GitHub (Feb 7, 2023):

647 is used in the code for dialogue and also for the spawn. I think this issue can be closed.

Dark98 commented on issue 2006-Scape/2006Scape#13633 2026-06-07 12:21:54 +00:00
[GH-ISSUE #556] Reldo Uses ID 647 Instead of 2660

@Dark98 commented on GitHub (Feb 7, 2023):

647 is used in the code for dialogue and also for the spawn. I think this issue can be closed.

Should we rename the…

Dark98 commented on issue 2006-Scape/2006Scape#13633 2026-06-07 12:21:54 +00:00
[GH-ISSUE #556] Reldo Uses ID 647 Instead of 2660

@advnau commented on GitHub (Feb 7, 2023):

We can do that. Not sure why it dumped as null. Ill add the list dumping code to the repo after I get all that stuff…

Dark98 opened issue 2006-Scape/2006Scape#13636 2026-06-07 12:21:54 +00:00
[GH-ISSUE #577] Incorrect defensive animation
Dark98 opened issue 2006-Scape/2006Scape#13637 2026-06-07 12:21:54 +00:00
[GH-ISSUE #576] Farming
Dark98 closed issue 2006-Scape/2006Scape#13636 2026-06-07 12:21:54 +00:00
[GH-ISSUE #577] Incorrect defensive animation
Dark98 opened issue 2006-Scape/2006Scape#13638 2026-06-07 12:21:54 +00:00
[GH-ISSUE #581] Picking Up Items