• Joined on 2026-05-14
Dark98 opened issue 2006-Scape/2006Scape#13633 2026-06-07 12:21:54 +00:00
[GH-ISSUE #556] Reldo Uses ID 647 Instead of 2660
Dark98 opened issue 2006-Scape/2006Scape#13634 2026-06-07 12:21:54 +00:00
[GH-ISSUE #563] Lumbridge shop assistant is the varrock swordshop assistant
Dark98 opened issue 2006-Scape/2006Scape#13635 2026-06-07 12:21:54 +00:00
[GH-ISSUE #551] NPCs using incorrect store interfaces
Dark98 closed issue 2006-Scape/2006Scape#13634 2026-06-07 12:21:54 +00:00
[GH-ISSUE #563] Lumbridge shop assistant is the varrock swordshop assistant
Dark98 closed issue 2006-Scape/2006Scape#13635 2026-06-07 12:21:54 +00:00
[GH-ISSUE #551] NPCs using incorrect store interfaces
Dark98 commented on issue 2006-Scape/2006Scape#13633 2026-06-07 12:21:54 +00:00
[GH-ISSUE #556] Reldo Uses ID 647 Instead of 2660

@advnau commented on GitHub (Feb 7, 2023):

Just some additional information:

![image](https://user-images.githubusercontent.com/55411296/217135033-db21caf6-85d…

Dark98 commented on issue 2006-Scape/2006Scape#13634 2026-06-07 12:21:54 +00:00
[GH-ISSUE #563] Lumbridge shop assistant is the varrock swordshop assistant

@Dark98 commented on GitHub (Jan 29, 2023):

Fixed by PR #564

Dark98 commented on issue 2006-Scape/2006Scape#13628 2026-06-07 12:21:53 +00:00
[GH-ISSUE #546] Fires always last 30 seconds

@advnau commented on GitHub (Jan 26, 2023):

That is very strange because it calls the same method that is used for dropping items from your inventory.

Dark98 commented on issue 2006-Scape/2006Scape#13628 2026-06-07 12:21:53 +00:00
[GH-ISSUE #546] Fires always last 30 seconds

@halogod35 commented on GitHub (Jan 26, 2023):

You're right, I retract my last statement. I just tested this and they both disappear at the same time, both of…

Dark98 commented on issue 2006-Scape/2006Scape#13628 2026-06-07 12:21:53 +00:00
[GH-ISSUE #546] Fires always last 30 seconds

@JohnsonMichaels123 commented on GitHub (Feb 7, 2023):

Looking into this

Dark98 commented on issue 2006-Scape/2006Scape#13628 2026-06-07 12:21:53 +00:00
[GH-ISSUE #546] Fires always last 30 seconds

@advnau commented on GitHub (Feb 7, 2023):

Looking into this

Great to hear that! I linked to the relevant code in my earlier response on this thread. I must…

Dark98 opened issue 2006-Scape/2006Scape#13630 2026-06-07 12:21:53 +00:00
[GH-ISSUE #547] Various Doors
Dark98 opened issue 2006-Scape/2006Scape#13631 2026-06-07 12:21:53 +00:00
[GH-ISSUE #550] Stuck Al-Kharid warrior spawn
Dark98 opened issue 2006-Scape/2006Scape#13632 2026-06-07 12:21:53 +00:00
[GH-ISSUE #549] Opening and Closing chests rotate them
Dark98 closed issue 2006-Scape/2006Scape#13631 2026-06-07 12:21:53 +00:00
[GH-ISSUE #550] Stuck Al-Kharid warrior spawn
Dark98 commented on issue 2006-Scape/2006Scape#13630 2026-06-07 12:21:53 +00:00
[GH-ISSUE #547] Various Doors

@advnau commented on GitHub (Jan 26, 2023):

In the bottom left corner there is the second wrench Icon. Within it it has an option to show debug information. If…

Dark98 commented on issue 2006-Scape/2006Scape#13631 2026-06-07 12:21:53 +00:00
[GH-ISSUE #550] Stuck Al-Kharid warrior spawn

@advnau commented on GitHub (Jan 27, 2023):

The spawn is located here: https://github.com/2006-Scape/2006Scape/blob/master/2006Scape%20Server/data/cfg/spawns.json…

Dark98 commented on issue 2006-Scape/2006Scape#13630 2026-06-07 12:21:53 +00:00
[GH-ISSUE #547] Various Doors

@halogod35 commented on GitHub (Jan 26, 2023):

Absolutely, I updated the report with their IDs and Locations.

Dark98 commented on issue 2006-Scape/2006Scape#13630 2026-06-07 12:21:53 +00:00
[GH-ISSUE #547] Various Doors

@advnau commented on GitHub (Jan 26, 2023):

Thanks a bunch! Most of these are because the way we handle doors is pretty naive. It just adds 1 to the object id to…

Dark98 commented on issue 2006-Scape/2006Scape#13628 2026-06-07 12:21:52 +00:00
[GH-ISSUE #546] Fires always last 30 seconds

@halogod35 commented on GitHub (Jan 26, 2023):

~~In addition to this, the ashes that the fires drop disappear very quickly compared to when you drop the same…