@Gptaqbc commented on GitHub (Nov 15, 2019):
It seems like it's sending actions to do when it doesnt have to. Maybe it's sending a packet to cut the tree but it…
@Gptaqbc commented on GitHub (Nov 17, 2019):
When clicking a tree, before doing an action, check if the action is already what the player is doing. Don't send…
@Gptaqbc commented on GitHub (Nov 17, 2019):
Launching this:
CycleEventHandler.getSingleton().addEvent("WoodcuttingEvent".hashCode(), player, new CycleEvent()…
@dginovker commented on GitHub (Nov 17, 2019):
I actually added that code in my last PR, @Gptaqbc . It fixes the spam clicking oaks gives infinite logs bug, it…
@Gptaqbc commented on GitHub (Nov 17, 2019):
Yeah I know but it didnt solve this I just tried. Server crashes at 3000ish clicks. I saw when this code was pushed :P
@Gptaqbc commented on GitHub (Dec 7, 2019):
The 300ms restriction that was added earlier last week shoulkd have fixed this issue. I tried to replicate and I was…
@Gptaqbc commented on GitHub (Nov 19, 2019):
Was able to reproduce yesterday. It seems to be related to opening a shop and doing something in it. Have to confirm…
@RedSparr0w commented on GitHub (Dec 12, 2019):
This should be fixed by PR #idontknowthenumber
@dginovker commented on GitHub (Nov 15, 2019):
Leveling up an acc for oak trees right now. On normal trees, you get this message though, just no logs or…
@Gptaqbc commented on GitHub (Nov 15, 2019):
mmmm I've had this message on my localhost too when cutting logs.
@Gptaqbc commented on GitHub (Nov 15, 2019):
Is this happening when cutting a tree that gets cut by another account before you can finish cutting it on the first…
@dginovker commented on GitHub (Nov 15, 2019):
Nope I'm only one in area.
@Gptaqbc commented on GitHub (Nov 15, 2019):
Is it clicking the tree more than once then?
@dginovker commented on GitHub (Nov 15, 2019):
Yup, spam clicking it. You should be able to reproduce locally