@Gptaqbc commented on GitHub (Nov 20, 2019):
Edit: More than 1 ladder does that and someone mentioned that it have something to do with spamclicking the ladder!
@Gptaqbc commented on GitHub (Nov 18, 2019):
Working on it!
Edit: Fixed it so now it wont disconnect the player. But it still need a lot of work to resolve the…
@mrextremez commented on GitHub (Nov 15, 2019):
Add a simple timer when clicking the tree to prevent this
@Gptaqbc commented on GitHub (Jan 27, 2020):
@mrextremez Anyway to redirect player to Lumbridge when this happens like you did for 0,0 when logging in?
@mrextremez commented on GitHub (Nov 22, 2019):
What work is left to be done? @Gptaqbc
@Gptaqbc commented on GitHub (Nov 15, 2019):
Players can still abuse it.
@Xeddius commented on GitHub (Jul 8, 2020):
It seems like the best solution to this issue would be to add a cooldown time between clicks for ladders, or just…
@Gptaqbc commented on GitHub (Nov 22, 2019):
Code must be added to prevent players from selling items to shops when it's full and not already in shop.
The…
@Gptaqbc commented on GitHub (Nov 15, 2019):
Most likely an out of bound shitty error. @dginovker can you provide any error message about this?
@Gptaqbc commented on GitHub (Nov 15, 2019):
Are they still going to be aggressive for low level though?
@mrextremez commented on GitHub (Nov 15, 2019):
Read my comment on #184
@mrextremez commented on GitHub (Nov 15, 2019):
Correct
@michae107 commented on GitHub (Nov 15, 2019):
Easiest fix would be to replace the main cycle event with Player#setCurrentTask
@Gptaqbc commented on GitHub (Nov 15, 2019):
https://www.rune-server.ee/runescape-development/rs2-server/help/527334-spam-clicking-problem.html
@dginovker commented on GitHub (Nov 16, 2019):
Fixed with Captcha's link. Added:
`CycleEventHandler.getSingleton().stopEvents(player, "WoodcuttingEvent".hashCod…