• Joined on 2026-05-14
Dark98 opened issue 2006-Scape/2006Scape#13482 2026-06-07 12:20:55 +00:00
[GH-ISSUE #182] Dark wizard at Draynor Village is always aggressive
Dark98 opened issue 2006-Scape/2006Scape#13483 2026-06-07 12:20:55 +00:00
[GH-ISSUE #181] Player stops following other player when passing a gate
Dark98 closed issue 2006-Scape/2006Scape#13482 2026-06-07 12:20:55 +00:00
[GH-ISSUE #182] Dark wizard at Draynor Village is always aggressive
Dark98 opened issue 2006-Scape/2006Scape#13484 2026-06-07 12:20:55 +00:00
[GH-ISSUE #183] Spam clicking an oak tree result in obtaining a lot of logs really fast
Dark98 closed issue 2006-Scape/2006Scape#13484 2026-06-07 12:20:55 +00:00
[GH-ISSUE #183] Spam clicking an oak tree result in obtaining a lot of logs really fast
Dark98 commented on issue 2006-Scape/2006Scape#13483 2026-06-07 12:20:55 +00:00
[GH-ISSUE #181] Player stops following other player when passing a gate

@michae107 commented on GitHub (Nov 15, 2019):

When objects are removed or added they must be properly set in the region using Region#addObject/Region#removeObject…

Dark98 commented on issue 2006-Scape/2006Scape#13482 2026-06-07 12:20:55 +00:00
[GH-ISSUE #182] Dark wizard at Draynor Village is always aggressive

@mrextremez commented on GitHub (Nov 15, 2019):

Remove the dark wizard npc id from AGGRESSIVE_MONSTERS integer in npcaggressive.java

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@dginovker commented on GitHub (Nov 16, 2019):

If I recall correctly this was from Jetfox's woodcutting script. If he can open source it we can see what commands…

Dark98 commented on issue 2006-Scape/2006Scape#13481 2026-06-07 12:20:54 +00:00
[GH-ISSUE #178] Knife at Lumbridge never respawning

@Gptaqbc commented on GitHub (Nov 15, 2019):

@dginovker Yo you got any idea what could have happened? It was respawning correctly last week... I checked the…

Dark98 commented on issue 2006-Scape/2006Scape#13480 2026-06-07 12:20:54 +00:00
[GH-ISSUE #180] When wearing a black full helm (g) the hair of your player aren't removed so it looks wack.

@mrextremez commented on GitHub (Nov 13, 2019):

Look for item.java method fullmask I think if you add it there it might work

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@JetF0x commented on GitHub (Nov 16, 2019):

Click tree, wait til animation == -1, cut new tree.

Dark98 commented on issue 2006-Scape/2006Scape#13480 2026-06-07 12:20:54 +00:00
[GH-ISSUE #180] When wearing a black full helm (g) the hair of your player aren't removed so it looks wack.

@Gptaqbc commented on GitHub (Nov 14, 2019):

To fix add "full helm (g)", "full helm (t)" to the following array:

/* Fullmask covers your entire head.…

Dark98 commented on issue 2006-Scape/2006Scape#13481 2026-06-07 12:20:54 +00:00
[GH-ISSUE #178] Knife at Lumbridge never respawning

@dginovker commented on GitHub (Nov 16, 2019):

There's 3 there right now. No idea what's causing it.

Dark98 commented on issue 2006-Scape/2006Scape#13480 2026-06-07 12:20:54 +00:00
[GH-ISSUE #180] When wearing a black full helm (g) the hair of your player aren't removed so it looks wack.

@Gptaqbc commented on GitHub (Nov 16, 2019):

Fixed gotta push

Dark98 commented on issue 2006-Scape/2006Scape#13481 2026-06-07 12:20:54 +00:00
[GH-ISSUE #178] Knife at Lumbridge never respawning

@mrextremez commented on GitHub (Nov 17, 2019):

I will fix this soon

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@Gptaqbc commented on GitHub (Nov 17, 2019):

There is also some trees in edgeville underground.

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@Gptaqbc commented on GitHub (Nov 22, 2019):

This is still relevant but there ain't many player using @JetF0x scripts as I can see on the server. We have to…

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@JetF0x commented on GitHub (Nov 22, 2019):

I haven't had any woodcutters going all week...

Dark98 commented on issue 2006-Scape/2006Scape#13479 2026-06-07 12:20:54 +00:00
[GH-ISSUE #179] There is a shitload of maple trees somehow spawning on the map and they dissapears when you log back in...???

@Gptaqbc commented on GitHub (Nov 22, 2019):

When I was in edge underground there was a lot of trees in there too @JetF0x. It's most likely not related to you but…