@dginovker commented on GitHub (Oct 22, 2019):
Not sure. I'm personally testing a bunch of bots opening and closing doors under the HAM camp: https://i.imgur.com/d…
@mrextremez commented on GitHub (Oct 22, 2019):
This code that I posted belongs in click object.java below the switch statement on first click
@Gptaqbc commented on GitHub (Oct 24, 2019):
Wow, nice test @dginovker. That's some valuable informations right here!
@Dark98 commented on GitHub (Nov 8, 2019):
if (player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset,…
@Gptaqbc commented on GitHub (Nov 8, 2019):
Wasn't tried I think!
@michae107 commented on GitHub (Oct 28, 2019):
Caused by object packet 85 and 101, bad code is causing objects to be added but not be removed which overloads the…
@michae107 commented on GitHub (Nov 8, 2019):
should have been resolved here https://github.com/dginovker/2006rebotted/commit/a9d45373e0ba39808fdb8ed70f5e99d33a462…
@dginovker commented on GitHub (Dec 9, 2019):
Closed in #170 , thanks to @mikeysasse for the fix <3
@mrextremez commented on GitHub (Oct 23, 2019):
Whoever added black knights fortress incorrectly gave it the quest tab id of sheep shearer.
@Gptaqbc commented on GitHub (Oct 23, 2019):
There is a little fix to do in the 2006rebotted/2006Redone Server/src/redone/game/shops/ShopAssistant.java to solve…
@Gptaqbc commented on GitHub (Oct 23, 2019):
@mrextremez commented on GitHub (Oct 22, 2019):
Is there a specific action that sets off the lag?
@Gptaqbc commented on GitHub (Oct 22, 2019):
Sweet code!