Display Loading Screenshot... if fetching.

ALSO: Add Stack Theme and increase the  depth of the grid selector from 2 to 3.
This commit is contained in:
StackZ
2021-03-14 05:23:52 +01:00
parent 4f89ade8b4
commit afe9ef9aa5
14 changed files with 54 additions and 17 deletions
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+1 -1
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@@ -37,7 +37,7 @@
#define _STORE_PATH "sdmc:/3ds/Universal-Updater/stores/"
#define _META_PATH "sdmc:/3ds/Universal-Updater/MetaData.json"
#define _THEME_AMOUNT 1
#define _THEME_AMOUNT 2
#define _UNISTORE_VERSION 4
inline std::unique_ptr<Config> config;
+1
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@@ -74,6 +74,7 @@ namespace GFX {
void DrawTime();
void DrawBattery();
void HandleBattery();
void DrawIcon(const int Idx, int X, int Y, float ScaleX = 1, float ScaleY = 1);
};
#endif
+1
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@@ -87,6 +87,7 @@
"LAST_UPDATED": "Last updated",
"LICENSE": "License",
"LIST": "List",
"LOADING_SCREENSHOT": "Loading Screenshot...",
"LOADING_SPRITESHEET": "Loading Spritesheet %i of %i...",
"MEDIATYPE_NAND": "MediaType NAND",
"MEDIATYPE_SD": "MediaType SD",
+34 -2
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@@ -43,7 +43,7 @@ std::vector<UITheme> GFX::Themes = {
C2D_Color32(25, 30, 53, 255), // Entry Outline.
C2D_Color32(28, 33, 58, 255), // Box Inside.
C2D_Color32(108, 130, 155, 255), // Box Outside.
BLACK, // Box Unselected.
BLACK, // Box Selected.
C2D_Color32(28, 33, 58, 255), // Progressbar Out.
C2D_Color32(77, 101, 128, 255), // Progressbar In.
C2D_Color32(51, 75, 102, 255), // Searchbar.
@@ -54,6 +54,28 @@ std::vector<UITheme> GFX::Themes = {
C2D_Color32(28, 33, 58, 255), // Mark Unselected.
C2D_Color32(28, 33, 58, 255), // Downlist Preview (Top).
C2D_Color32(173, 204, 239, 255) // SideBar Icon Color.
},
/* Stack Theme. */
{
C2D_Color32(44, 48, 64, 255), // Bar.
C2D_Color32(52, 56, 64, 255), // BG.
C2D_Color32(22, 24, 32, 255), // Bar Outline.
C2D_Color32(216, 228, 228, 255), // Text.
C2D_Color32(60, 63, 113, 255), // Entry bar.
C2D_Color32(42, 46, 54, 255), // Entry Outline.
C2D_Color32(60, 63, 113, 255), // Box Inside.
C2D_Color32(42, 46, 54, 255), // Box Outside.
C2D_Color32(102, 105, 170, 255), // Box Selected.
C2D_Color32(42, 46, 54, 255), // Progressbar Out.
C2D_Color32(60, 63, 113, 255), // Progressbar In.
C2D_Color32(60, 63, 113, 255), // Searchbar.
C2D_Color32(42, 46, 54, 255), // Searchbar Outline.
C2D_Color32(60, 63, 113, 255), // Sidebar Selected.
C2D_Color32(42, 46, 54, 255), // Sidebar Unselected.
C2D_Color32(60, 63, 113, 255), // Mark Selected.
C2D_Color32(42, 46, 54, 255), // Mark Unselected.
C2D_Color32(52, 60, 76, 255), // Downlist Preview (Top).
C2D_Color32(102, 105, 170, 255) // SideBar Icon Color.
}
};
@@ -85,7 +107,7 @@ void GFX::DrawBox(float xPos, float yPos, float width, float height, bool select
Gui::Draw_Rect(xPos, yPos, width, height, GFX::Themes[GFX::SelectedTheme].BoxInside); // Draw middle BG.
if (selected) {
static constexpr int depth = 2;
static constexpr int depth = 3;
Gui::Draw_Rect(xPos - depth, yPos - depth, width + depth * 2, depth, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Top.
Gui::Draw_Rect(xPos - depth, yPos - depth, depth, height + depth * 2, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Left.
@@ -196,4 +218,14 @@ void GFX::HandleBattery() {
}
}
}
}
/*
Draws the sidebar icons blended with the SideBarIconColor.
*/
void GFX::DrawIcon(const int Idx, int X, int Y, float ScaleX, float ScaleY) {
C2D_ImageTint tint;
C2D_PlainImageTint(&tint, GFX::Themes[GFX::SelectedTheme].SideBarIconColor, 1.0f);
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sprites, Idx), X, Y, 0.5f, &tint, ScaleX, ScaleY);
}
+7
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@@ -47,6 +47,13 @@ void StoreUtils::DrawScreenshotMenu(const C2D_Image &img, const int sIndex, cons
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 240, GFX::Themes[GFX::SelectedTheme].BGColor);
if (sFetch) {
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("LOADING_SCREENSHOT"), 310);
return;
}
if (!canDisplay) {
Animation::QueueEntryDone();
+2 -2
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@@ -90,7 +90,7 @@ static const std::vector<std::string> dirStrings = { "CHANGE_3DSX_PATH", "3DSX_I
static const std::vector<std::string> languages = { "Bruh", "Deutsch", "English", "Español", "Français", "Italiano", "Magyar", "Polski", "Português (Brasil)", "Русский", "Украïнська", "日本語" };
static const std::string langsTemp[] = { "br", "de", "en", "es", "fr", "it", "hu", "pl", "pt-BR", "ru", "uk", "jp"};
static const std::vector<std::string> ThemeNames = { "THEME_DEFAULT" };
static const std::vector<std::string> ThemeNames = { "THEME_DEFAULT", "Stack" };
/*
Main Settings.
@@ -195,7 +195,7 @@ static void DrawGUISettings(int selection) {
Gui::DrawString(47, 151, 0.4f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("CUSTOM_FONT_DESC"), 265, 0, font, C2D_WordWrap);
Gui::Draw_Rect(40, 196, 280, 24, (selection == 2 ? GFX::Themes[GFX::SelectedTheme].MarkSelected : GFX::Themes[GFX::SelectedTheme].MarkUnselected));
Gui::DrawString(47, 200, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("ACTIVE_THEME") + ": " + Lang::get(ThemeNames[GFX::SelectedTheme]), 210, 0, font);
Gui::DrawString(47, 200, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("ACTIVE_THEME") + ": " + (GFX::SelectedTheme == 0 ? Lang::get(ThemeNames[GFX::SelectedTheme]) : ThemeNames[GFX::SelectedTheme]), 210, 0, font);
}
+5 -5
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@@ -54,12 +54,12 @@ void StoreUtils::DrawSideMenu(int currentMenu) {
}
}
GFX::DrawSprite(sprites_info_idx, sidePos[0].x, sidePos[0].y);
GFX::DrawSprite(sprites_download_idx, sidePos[1].x, sidePos[1].y);
GFX::DrawIcon(sprites_info_idx, sidePos[0].x, sidePos[0].y);
GFX::DrawIcon(sprites_download_idx, sidePos[1].x, sidePos[1].y);
Animation::DrawQueue(sidePos[2].x, sidePos[2].y);
GFX::DrawSprite(sprites_search_idx, sidePos[3].x, sidePos[3].y);
GFX::DrawSprite(sprites_sort_idx, sidePos[4].x, sidePos[4].y);
GFX::DrawSprite(sprites_settings_idx, sidePos[5].x, sidePos[5].y);
GFX::DrawIcon(sprites_search_idx, sidePos[3].x, sidePos[3].y);
GFX::DrawIcon(sprites_sort_idx, sidePos[4].x, sidePos[4].y);
GFX::DrawIcon(sprites_settings_idx, sidePos[5].x, sidePos[5].y);
Gui::Draw_Rect(40, 0, 1, 240, GFX::Themes[GFX::SelectedTheme].BarOutline);
}
+1 -1
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@@ -139,7 +139,7 @@ extern bool QueueRuns;
extern std::deque<std::unique_ptr<Queue>> queueEntries;
void Animation::DrawQueue(int x, int y) {
GFX::DrawSprite(sprites_queue0_idx + frame, x, y);
GFX::DrawIcon(sprites_queue0_idx + frame, x, y);
Gui::DrawStringCentered(x + 20 - 160, y + 11, 0.6f, GFX::Themes[GFX::SelectedTheme].SideBarIconColor, QueueSystem::Wait ? "!" : std::to_string(queueEntries.size()), 0, 0, font);
}
void Animation::QueueAnimHandle() {
+2 -6
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@@ -425,12 +425,8 @@ Result downloadFromRelease(const std::string &url, const std::string &asset, con
result_sz = 0;
result_written = 0;
if (assetUrl.empty() || ret != 0) {
ret = DL_ERROR_GIT;
} else {
ret = downloadToFile(assetUrl, path);
}
if (assetUrl.empty() || ret != 0) ret = DL_ERROR_GIT;
else ret = downloadToFile(assetUrl, path);
return ret;
}