mirror of
https://github.com/DarkStore-3DS/DarkStore.git
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81 lines
3.0 KiB
C++
81 lines
3.0 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef _DARKSTORE_GFX_HPP
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#define _DARKSTORE_GFX_HPP
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#include "common.hpp"
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#include "sprites.h"
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#include <citro2d.h>
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#include <string>
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/*
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Définissez toutes les couleurs utilisées, pour des changements plus faciles.
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*/
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/* Couleurs Standard. */
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#define WHITE C2D_Color32(255, 255, 255, 255)
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#define BLACK C2D_Color32(0, 0, 0, 255)
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#define TRANSPARENT C2D_Color32(0, 0, 0, 0)
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#define DIM_COLOR C2D_Color32(0, 0, 0, 190)
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/* Barres, Textes, BG Couleurs. */
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#define TEXT_COLOR WHITE
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#define BAR_COLOR C2D_Color32(50, 73, 98, 255)
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#define BAR_OUTL_COLOR C2D_Color32(25, 30, 53, 255)
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#define BG_COLOR C2D_Color32(255, 125, 0, 255)
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/* Entrée Des Couleurs. */
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#define ENTRY_BAR_COLOR BAR_COLOR
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#define ENTRY_BAR_OUTL_COLOR BAR_OUTL_COLOR
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/* Entrée Des Couleurs De La Boîte. */
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#define BOX_INSIDE_COLOR C2D_Color32(28, 33, 58, 255)
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#define BOX_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
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#define BOX_UNSELECTED_COLOR BLACK
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/* Couleurs De La Barre De Progression. */
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#define PROGRESSBAR_OUT_COLOR BOX_INSIDE_COLOR
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#define PROGRESSBAR_IN_COLOR SIDEBAR_UNSELECTED_COLOR
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/* Couleurs du menu de recherche. */
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#define SEARCH_BAR_COLOR C2D_Color32(51, 75, 102, 255)
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#define SEARCH_BAR_OUTL_COLOR BAR_OUTL_COLOR
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/* Sidebar Couleurs. */
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#define SIDEBAR_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
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#define SIDEBAR_UNSELECTED_COLOR C2D_Color32(77, 101, 128, 255)
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namespace GFX {
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void DrawTop(void);
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void DrawBottom();
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void DrawSprite(int img, int x, int y, float ScaleX = 1, float ScaleY = 1);
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void DrawBox(float xPos, float yPos, float width = 50, float height = 50, bool selected = false, uint32_t clr = BOX_INSIDE_COLOR);
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void DrawCheckbox(float xPos, float yPos, bool selected);
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void DrawToggle(float xPos, float yPos, bool toggled);
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};
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#endif |