mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 16:49:06 +00:00
913475eabf
* No Nightlies for the Full-Rewrite. * Initial push, i guess. * Forgot to push the Test UniStore + T3X... * Use C2D flags for wrapping and centering * gitignore t3x correctly * Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now. * Is functional now. * *More special checks and work.* * const <typename T> &. * Universal-DB, not Universal DB. * Derp. * Make 3DSX, NDS & Archive path configurable. * Last fixes + Fade out screen on exit. * See Desc. for more. - Add QR Code scan for downloading UniStores. - Add new Graphics. - Some fixes + improvements. * Fix search filtering, re-sort after search * Fix update check * Clear search items with X, not just reset results * The next progress. * PLEASE tell me, this is the only error.. Co-authored-by: Pk11 <epicpkmn11@outlook.com>
99 lines
5.3 KiB
C++
99 lines
5.3 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef _UNIVERSAL_UPDATER_STORE_UTILS_HPP
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#define _UNIVERSAL_UPDATER_STORE_UTILS_HPP
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#include "common.hpp"
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#include "store.hpp"
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#include "storeEntry.hpp"
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#include <vector>
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enum class SortType : uint8_t {
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TITLE,
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AUTHOR,
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LAST_UPDATED
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};
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namespace StoreUtils {
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/* Grid. */
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void DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
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void GridLogic(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay);
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/* Top List. */
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void DrawList(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
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void ListLogic(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay);
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/* Entry Info. */
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void DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry);
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void EntryHandle(u32 hDown, u32 hHeld, touchPosition touch, bool &showMark, bool &fetch);
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/* Side Menu. */
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void DrawSideMenu(const int ¤tMenu);
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void SideMenuHandle(u32 hDown, touchPosition touch, int ¤tMenu, bool &fetch);
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/* Download Entries. */
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void DrawDownList(const std::unique_ptr<Store> &store, const std::vector<std::string> &entries, const bool &fetch);
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void DownloadHandle(u32 hDown, u32 hHeld, touchPosition touch, const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int ¤tMenu, std::unique_ptr<Meta> &meta, const int &lastMode, int &smallDelay);
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/* Search + Favorite Menu. */
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void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, const int &marks, const bool &updateFilter);
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void SearchHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::vector<bool> &searchIncludes, std::unique_ptr<Meta> &meta, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype);
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/* Mark Menu. */
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void DisplayMarkBox(const int &marks);
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void MarkHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta);
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/* Credits. */
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void DrawCredits();
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/* Settings. */
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void DrawSettings(const int &page, const int &selection);
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void SettingsHandle(u32 hDown, u32 hHeld, touchPosition touch, int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta);
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/* Sorting. */
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void DrawSorting(const bool &asc, const SortType &st);
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void SortHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, bool &asc, SortType &st);
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bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareTitleAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareAuthorDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareAuthorAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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void SortEntries(const bool &Ascending, const SortType &sorttype, std::vector<std::unique_ptr<StoreEntry>> &entries);
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void search(std::vector<std::unique_ptr<StoreEntry>> &entries, const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl);
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void FilterUpdateAvailable(std::vector<std::unique_ptr<StoreEntry>> &entries);
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void ResetAll(const std::unique_ptr<Store> &store, const std::unique_ptr<Meta> &meta, std::vector<std::unique_ptr<StoreEntry>> &entries);
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};
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#endif |