Files
DarkStore/source/screens/settings.cpp
T
VoltZ 8fb5b7b711 Add new bars and fix Text Positions for it.
-> Bar Textures from Universal-Manager. Thanks TotallyNotGuy for the awesome Bar Textures!
2019-11-22 23:17:21 +01:00

374 lines
17 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "keyboard.hpp"
#include "screens/settings.hpp"
#include "utils/config.hpp"
extern bool touching(touchPosition touch, Structs::ButtonPos button);
void Settings::Draw(void) const {
if (mode == 0) {
DrawSubMenu();
} else if (mode == 1) {
DrawLanguageSelection();
} else if (mode == 2) {
DrawColorChanging();
} else if (mode == 3) {
DrawCreditsScreen();
}
}
void Settings::DrawSubMenu(void) const {
Gui::DrawTop();
Gui::DrawString((400-Gui::GetStringWidth(0.8f, "Universal-Updater"))/2, 2, 0.8f, Config::TxtColor, "Universal-Updater", 400);
Gui::DrawBottom();
for (int i = 0; i < 3; i++) {
if (Selection == i) {
Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, Config::SelectedColor);
} else {
Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, Config::UnselectedColor);
}
}
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("LANGUAGE")))/2, mainButtons[0].y+10, 0.6f, Config::TxtColor, Lang::get("LANGUAGE"), 140);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("COLORS")))/2, mainButtons[1].y+10, 0.6f, Config::TxtColor, Lang::get("COLORS"), 140);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("CREDITS")))/2, mainButtons[2].y+10, 0.6f, Config::TxtColor, Lang::get("CREDITS"), 140);
}
void Settings::DrawLanguageSelection(void) const {
Gui::DrawTop();
Gui::DrawString((400-Gui::GetStringWidth(0.8f, Lang::get("SELECT_LANG")))/2, 2, 0.8f, Config::TxtColor, Lang::get("SELECT_LANG"), 400);
Gui::DrawBottom();
for (int language = 0; language < 10; language++) {
if (Config::lang == language) {
Gui::Draw_Rect(langBlocks[language].x, langBlocks[language].y, langBlocks[language].w, langBlocks[language].h, Config::SelectedColor);
} else {
Gui::Draw_Rect(langBlocks[language].x, langBlocks[language].y, langBlocks[language].w, langBlocks[language].h, Config::UnselectedColor);
}
}
Gui::DrawString(langBlocks[0].x+25, langBlocks[0].y, 0.7f, Config::TxtColor, "Bruh", 320);
Gui::DrawString(langBlocks[1].x+25, langBlocks[1].y, 0.7f, Config::TxtColor, "Deutsch", 320);
Gui::DrawString(langBlocks[2].x+25, langBlocks[2].y, 0.7f, Config::TxtColor, "English", 320);
Gui::DrawString(langBlocks[3].x+25, langBlocks[3].y, 0.7f, Config::TxtColor, "Español", 320);
Gui::DrawString(langBlocks[4].x+25, langBlocks[4].y, 0.7f, Config::TxtColor, "Français", 320);
Gui::DrawString(langBlocks[5].x+25, langBlocks[5].y, 0.7f, Config::TxtColor, "Italiano", 320);
Gui::DrawString(langBlocks[6].x+25, langBlocks[6].y, 0.7f, Config::TxtColor, "Lietuvių", 320);
Gui::DrawString(langBlocks[7].x+25, langBlocks[7].y, 0.7f, Config::TxtColor, "Português", 320);
Gui::DrawString(langBlocks[8].x+25, langBlocks[8].y, 0.7f, Config::TxtColor, "Русский", 320);
Gui::DrawString(langBlocks[9].x+25, langBlocks[9].y, 0.7f, Config::TxtColor, "日本語", 320);
}
void Settings::DrawColorChanging(void) const {
Gui::DrawTop();
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, "Universal-Updater", 400);
if (colorMode == 3) {
Gui::Draw_Rect(0, 40, 400, 45, Config::SelectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("TEXT_COLOR"), 320);
} else if (colorMode == 4) {
Gui::Draw_Rect(0, 40, 400, 45, Config::SelectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("SELECTED_COLOR"), 320);
} else if (colorMode == 5) {
Gui::Draw_Rect(0, 40, 400, 45, Config::UnselectedColor);
Gui::DrawStringCentered(0, 45, 0.7f, Config::TxtColor, Lang::get("UNSELECTED_COLOR"), 320);
} else if (colorMode == 6) {
Gui::Draw_Rect(31, 121, (int)(((float)100/(float)100) * 338.0f), 28, Config::progressbarColor);
}
Gui::DrawBottom();
for (int i = 0; i < 7; i++) {
if (colorMode == i) {
Gui::Draw_Rect(25 + i * 25, 5, 16, 16, C2D_Color32(140, 140, 140, 255));
}
}
Gui::DrawString(29 + 0 * 25, 5, 0.5f, WHITE, "1", 400);
Gui::DrawString(29 + 1 * 25, 5, 0.5f, WHITE, "2", 400);
Gui::DrawString(29 + 2 * 25, 5, 0.5f, WHITE, "3", 400);
Gui::DrawString(29 + 3 * 25, 5, 0.5f, WHITE, "4", 400);
Gui::DrawString(29 + 4 * 25, 5, 0.5f, WHITE, "5", 400);
Gui::DrawString(29 + 5 * 25, 5, 0.5f, WHITE, "6", 400);
Gui::DrawString(29 + 6 * 25, 5, 0.5f, WHITE, "7", 400);
Gui::Draw_Rect(buttons[0].x, buttons[0].y, 95, 41, C2D_Color32(255, 0, 0, 255));
Gui::Draw_Rect(buttons[1].x, buttons[1].y, 95, 41, C2D_Color32(0, 255, 0, 255));
Gui::Draw_Rect(buttons[2].x, buttons[2].y, 95, 41, C2D_Color32(0, 0, 255, 255));
if (colorMode == 0) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("BAR_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color1, 0).c_str(), 400);
} else if (colorMode == 1) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("TOP_BG_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color2, 0).c_str(), 400);
} else if (colorMode == 2) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("BOTTOM_BG_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::Color3, 0).c_str(), 400);
} else if (colorMode == 3) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("TEXT_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::TxtColor, 0).c_str(), 400);
} else if (colorMode == 4) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("SELECTED_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::SelectedColor, 0).c_str(), 400);
} else if (colorMode == 5) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("UNSELECTED_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::UnselectedColor, 0).c_str(), 400);
} else if (colorMode == 6) {
Gui::DrawStringCentered(0, 60, 0.7f, Config::TxtColor, Lang::get("PROGRESSBAR_COLOR"), 320);
Gui::DrawString(40, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 2).c_str(), 400);
Gui::DrawString(140, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 1).c_str(), 400);
Gui::DrawString(245, 98, 0.7f, WHITE, ColorHelper::getColorName(Config::progressbarColor, 0).c_str(), 400);
}
}
void Settings::DrawCreditsScreen(void) const {
if (DisplayMode == 1) {
Gui::DrawTop();
std::string title = "Universal-Updater - ";
title += Lang::get("CREDITS");
Gui::DrawString((400-Gui::GetStringWidth(0.8f, title.c_str()))/2, 0, 0.8f, Config::TxtColor, title.c_str(), 400);
Gui::DrawString((400-Gui::GetStringWidth(0.8f, Lang::get("DEVELOPED_BY")))/2, 40, 0.8f, Config::TxtColor, Lang::get("DEVELOPED_BY"), 400);
Gui::DrawString((400-Gui::GetStringWidth(0.8f, Lang::get("MAIN_DEV")))/2, 70, 0.8f, Config::TxtColor, Lang::get("MAIN_DEV"), 400);
Gui::sprite(sprites_voltZ_idx, 150, 115);
std::string currentVersion = Lang::get("CURRENT_VERSION");
currentVersion += V_STRING;
Gui::DrawString(395-Gui::GetStringWidth(0.72f, currentVersion), 218, 0.72f, Config::TxtColor, currentVersion, 400);
Gui::DrawBottom();
Gui::DrawString((320-Gui::GetStringWidth(0.7f, Lang::get("MANY_THANKS")))/2, 1, 0.8f, Config::TxtColor, Lang::get("MANY_THANKS"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.7f, Lang::get("TRANSLATORS")))/2, 40, 0.7f, Config::TxtColor, Lang::get("TRANSLATORS"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.5f, Lang::get("HELP_TRANSLATE")))/2, 70, 0.5f, Config::TxtColor, Lang::get("HELP_TRANSLATE"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.7f, "Pk11"))/2, 100, 0.7f, Config::TxtColor, "Pk11", 320);
Gui::DrawString((320-Gui::GetStringWidth(0.5f, Lang::get("HELP_OUT")))/2, 130, 0.5f, Config::TxtColor, Lang::get("HELP_OUT"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.7f, Lang::get("SCRIPTCREATORS")))/2, 160, 0.7f, Config::TxtColor, Lang::get("SCRIPTCREATORS"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.5f, Lang::get("CREATING_SCRIPTS")))/2, 190, 0.5f, Config::TxtColor, Lang::get("CREATING_SCRIPTS"), 320);
Gui::DrawString((320-Gui::GetStringWidth(0.55, discordText ? Lang::get("SHOW_QR") : Lang::get("LINK")))/2, 220, 0.55, Config::TxtColor, discordText ? Lang::get("SHOW_QR") : Lang::get("LINK"), 320);
} else if (DisplayMode == 2) {
Gui::DrawTop();
Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(0, 0, 0, 190));
Gui::sprite(sprites_discord_idx, 115, 35);
Gui::DrawBottom();
Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(0, 0, 0, 190));
}
}
void Settings::SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch) {
if (hDown & KEY_UP) {
if(Selection > 0) Selection--;
}
if (hDown & KEY_DOWN) {
if(Selection < 2) Selection++;
}
if (hDown & KEY_A) {
switch(Selection) {
case 0:
mode = 1;
break;
case 1:
mode = 2;
break;
case 2:
mode = 3;
break;
}
}
if (hDown & KEY_TOUCH) {
if (touching(touch, mainButtons[0])) {
mode = 1;
} else if (touching(touch, mainButtons[1])) {
mode = 2;
} else if (touching(touch, mainButtons[2])) {
mode = 3;
}
}
if (hDown & KEY_B) {
Gui::screenBack();
return;
}
}
void Settings::LanguageSelection(u32 hDown, touchPosition touch) {
if (hDown & KEY_TOUCH) {
for (int language = 0; language < 10; language++) {
if (touching(touch, langBlocks[language])) {
Config::lang = language;
Lang::load(Config::lang);
}
}
}
if (hDown & KEY_B) {
mode = 0;
}
}
void Settings::colorChanging(u32 hDown, touchPosition touch) {
int red;
int green;
int blue;
if (hDown & KEY_B) {
mode = 0;
}
if (hDown & KEY_L || hDown & KEY_LEFT) {
if(colorMode > 0) colorMode--;
}
if (hDown & KEY_R || hDown & KEY_RIGHT) {
if(colorMode < 6) colorMode++;
}
if (hDown & KEY_TOUCH) {
if (touching(touch, buttons[0])) {
int temp = Input::getUint(255, Lang::get("ENTER_RED_RGB"));
if(temp != -1) {
red = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(red, ColorHelper::getColorValue(Config::Color1, 1), ColorHelper::getColorValue(Config::Color1, 0), 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(red, ColorHelper::getColorValue(Config::Color2, 1), ColorHelper::getColorValue(Config::Color2, 0), 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(red, ColorHelper::getColorValue(Config::Color3, 1), ColorHelper::getColorValue(Config::Color3, 0), 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(red, ColorHelper::getColorValue(Config::TxtColor, 1), ColorHelper::getColorValue(Config::TxtColor, 0), 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(red, ColorHelper::getColorValue(Config::SelectedColor, 1), ColorHelper::getColorValue(Config::SelectedColor, 0), 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(red, ColorHelper::getColorValue(Config::UnselectedColor, 1), ColorHelper::getColorValue(Config::UnselectedColor, 0), 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(red, ColorHelper::getColorValue(Config::progressbarColor, 1), ColorHelper::getColorValue(Config::progressbarColor, 0), 255);
}
}
} else if (touching(touch, buttons[1])) {
int temp = Input::getUint(255, Lang::get("ENTER_GREEN_RGB"));
if(temp != -1) {
green = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(ColorHelper::getColorValue(Config::Color1, 2), green, ColorHelper::getColorValue(Config::Color1, 0), 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(ColorHelper::getColorValue(Config::Color2, 2), green, ColorHelper::getColorValue(Config::Color2, 0), 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(ColorHelper::getColorValue(Config::Color3, 2), green, ColorHelper::getColorValue(Config::Color3, 0), 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(ColorHelper::getColorValue(Config::TxtColor, 2), green, ColorHelper::getColorValue(Config::TxtColor, 0), 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(ColorHelper::getColorValue(Config::SelectedColor, 2), green, ColorHelper::getColorValue(Config::SelectedColor, 0), 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(ColorHelper::getColorValue(Config::UnselectedColor, 2), green, ColorHelper::getColorValue(Config::UnselectedColor, 0), 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(ColorHelper::getColorValue(Config::progressbarColor, 2), green, ColorHelper::getColorValue(Config::progressbarColor, 0), 255);
}
}
} else if (touching(touch, buttons[2])) {
int temp = Input::getUint(255, Lang::get("ENTER_BLUE_RGB"));
if(temp != -1) {
blue = temp;
if (colorMode == 0) {
Config::Color1 = RGBA8(ColorHelper::getColorValue(Config::Color1, 2), ColorHelper::getColorValue(Config::Color1, 1), blue, 255);
} else if (colorMode == 1) {
Config::Color2 = RGBA8(ColorHelper::getColorValue(Config::Color2, 2), ColorHelper::getColorValue(Config::Color2, 1), blue, 255);
} else if (colorMode == 2) {
Config::Color3 = RGBA8(ColorHelper::getColorValue(Config::Color3, 2), ColorHelper::getColorValue(Config::Color3, 1), blue, 255);
} else if (colorMode == 3) {
Config::TxtColor = RGBA8(ColorHelper::getColorValue(Config::TxtColor, 2), ColorHelper::getColorValue(Config::TxtColor, 1), blue, 255);
} else if (colorMode == 4) {
Config::SelectedColor = RGBA8(ColorHelper::getColorValue(Config::SelectedColor, 2), ColorHelper::getColorValue(Config::SelectedColor, 1), blue, 255);
} else if (colorMode == 5) {
Config::UnselectedColor = RGBA8(ColorHelper::getColorValue(Config::UnselectedColor, 2), ColorHelper::getColorValue(Config::UnselectedColor, 1), blue, 255);
} else if (colorMode == 6) {
Config::progressbarColor = RGBA8(ColorHelper::getColorValue(Config::progressbarColor, 2), ColorHelper::getColorValue(Config::progressbarColor, 1), blue, 255);
}
}
}
}
}
void Settings::CreditsLogic(u32 hDown, touchPosition touch) {
gspWaitForVBlank();
if(delay > 0) {
delay--;
} else {
delay = 120;
discordText = !discordText;
}
if (DisplayMode == 1) {
if (hDown & KEY_TOUCH) {
if (touching(touch, barPos[0])) {
DisplayMode = 2;
}
}
if (hDown & KEY_B) {
mode = 0;
}
} else if (DisplayMode == 2) {
if (hDown & KEY_B) {
DisplayMode = 1;
}
}
}
void Settings::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (mode == 0) {
SubMenuLogic(hDown, hHeld, touch);
} else if (mode == 1) {
LanguageSelection(hDown, touch);
} else if (mode == 2) {
colorChanging(hDown, touch);
} else if (mode == 3) {
CreditsLogic(hDown, touch);
}
}