Files
DarkStore/include/screens/unistore.hpp
T
StackZ c8289ff632 Press L/R for page forward scroll.
Also do keyDelay as a setting instead of hardcode to 3 (fast) 6 (slow).
2020-05-06 06:27:25 +02:00

138 lines
4.1 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef UNISTORE_HPP
#define UNISTORE_HPP
#include "common.hpp"
#include "fileBrowse.hpp"
#include "scriptHelper.hpp"
#include "structs.hpp"
#include <vector>
class UniStore : public Screen
{
public:
void Draw(void) const override;
void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
UniStore();
private:
void refreshList();
nlohmann::json openStoreFile();
void loadStoreDesc(void);
void loadStoreSheet(int pos);
void DrawSubMenu(void) const;
void DrawStoreList(void) const;
void DrawStore(void) const;
void DrawSearch(void) const;
void DrawFullURLScreen(void) const;
void DrawGitHubScreen(void) const;
void DrawGlossary(void) const;
void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch);
void StoreSelectionLogic(u32 hDown, u32 hHeld, touchPosition touch);
void StoreLogic(u32 hDown, u32 hHeld, touchPosition touch);
void SearchLogic(u32 hDown, u32 hHeld, touchPosition touch);
void FullURLLogic(u32 hDown, u32 hHeld, touchPosition touch);
void GitHubLogic(u32 hDown, u32 hHeld, touchPosition touch);
Result execute();
void descript();
void updateStore(int selectedStore);
void deleteStore(int selectedStore);
bool handleIfDisplayText();
int mode = 0;
int lastMode = 1;
mutable bool displayInformations = true;
// Stuff for the GitHub Store Search function and Full URL.
std::string OwnerAndRepo = "";
std::string fileName = "";
std::string FullURL = "";
// Selections.
mutable int Selection = 0;
int screenPos = 0;
mutable int screenPosList = 0;
bool dropDownMenu = false;
int dropSelection = 0;
// Browse stuff.
int keyRepeatDelay = 0;
std::vector<DirEntry> dirContents;
// Other stuff.
std::vector<StoreInfo> storeInfo; // Store Selection.
std::vector<std::string> appStoreList; // Actual store. ;P
std::vector<std::string> descLines;
std::string storeDesc = "";
nlohmann::json appStoreJson;
std::string currentStoreFile;
// Icon | Button Structs.
std::vector<Structs::ButtonPos> arrowPos = {
{295, 0, 25, 25}, // Arrow Up.
{295, 215, 25, 25}, // Arrow Down.
{0, 215, 25, 25}, // Back Arrow.
{5, 0, 25, 25}, // Dropdown Menu.
};
std::vector<Structs::ButtonPos> URLBtn = {
{0, 60, 149, 52}, // FULL URL.
{162, 60, 149, 52}, // GitHub.
{0, 130, 149, 52}, // TinyDB.
{162, 130, 149, 52} // QR Code?
};
std::vector<Structs::ButtonPos> GitHubPos = {
{30, 50, 260, 30}, // Owner & Repo.
{30, 130, 260, 30}, // Filename.
{135, 180, 50, 30} // OK.
};
std::vector<Structs::ButtonPos> subPos = {
{80, 30, 149, 52}, // StoreList.
{80, 90, 149, 52}, // storeSearch.
{80, 150, 149, 52} // storePathChange.
};
// DropDownMenu.
std::vector<Structs::ButtonPos> dropPos = {
{5, 30, 25, 25}, // Delete.
{5, 70, 25, 25}, // Update.
{5, 110, 25, 25} // ViewMode.
};
std::vector<Structs::ButtonPos> dropPos2 = {
{0, 28, 140, 30}, // Delete.
{0, 68, 140, 30}, // Update.
{0, 108, 140, 30} // ViewMode.
};
};
#endif