mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 08:39:05 +00:00
142 lines
5.2 KiB
C++
142 lines
5.2 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "animation.hpp"
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#include "common.hpp"
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#include "stringutils.hpp"
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#include <curl/curl.h>
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extern int filesExtracted, extractFilesCount;
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extern std::string extractingFile;
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char progressBarMsg[128] = "";
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bool showProgressBar = false;
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ProgressBar progressbarType = ProgressBar::Downloading;
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extern u32 extractSize, writeOffset;
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extern u32 installSize, installOffset;
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extern u32 copyOffset, copySize;
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extern curl_off_t downloadTotal;
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extern curl_off_t downloadNow;
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/*
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Dessinez la barre de progression.
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u64 current Progress : Le progrès actuel.
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u64 totalProgrès : Le progrès total.
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*/
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void Animation::DrawProgressBar(u64 currentProgress, u64 totalProgress) {
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Gui::Draw_Rect(30, 120, 340, 30, PROGRESSBAR_OUT_COLOR);
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Gui::Draw_Rect(31, 121, (int)(((float)currentProgress / (float)totalProgress) * 338.0f), 28, PROGRESSBAR_IN_COLOR);
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}
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/*
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Afficher la barre de progression.
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*/
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void Animation::displayProgressBar() {
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char str[256];
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while(showProgressBar) {
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switch(progressbarType) {
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case ProgressBar::Downloading:
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if (downloadTotal < 1.0f) downloadTotal = 1.0f;
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if (downloadTotal < downloadNow) downloadTotal = downloadNow;
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snprintf(str, sizeof(str), "%s / %s (%.2f%%)",
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StringUtils::formatBytes(downloadNow).c_str(),
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StringUtils::formatBytes(downloadTotal).c_str(),
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((float)downloadNow/(float)downloadTotal) * 100.0f);
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break;
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case ProgressBar::Extracting:
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snprintf(str, sizeof(str), "%s / %s (%.2f%%)",
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StringUtils::formatBytes(writeOffset).c_str(),
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StringUtils::formatBytes(extractSize).c_str(),
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((float)writeOffset/(float)extractSize) * 100.0f);
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break;
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case ProgressBar::Installing:
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snprintf(str, sizeof(str), "%s / %s (%.2f%%)",
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StringUtils::formatBytes(installOffset).c_str(),
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StringUtils::formatBytes(installSize).c_str(),
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((float)installOffset/(float)installSize) * 100.0f);
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break;
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case ProgressBar::Copying:
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snprintf(str, sizeof(str), "%s / %s (%.2f%%)",
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StringUtils::formatBytes(copyOffset).c_str(),
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StringUtils::formatBytes(copySize).c_str(),
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((float)copyOffset/(float)copySize) * 100.0f);
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break;
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}
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Gui::clearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, TRANSPARENT);
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C2D_TargetClear(Bottom, TRANSPARENT);
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GFX::DrawTop();
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Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, progressBarMsg, 390, 0, font);
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switch(progressbarType) {
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case ProgressBar::Downloading:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Animation::DrawProgressBar(downloadNow, downloadTotal);
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break;
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case ProgressBar::Extracting:
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Gui::DrawStringCentered(0, 180, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Gui::DrawStringCentered(0, 100, 0.6f, TEXT_COLOR, std::to_string(filesExtracted) + " / " + std::to_string(extractFilesCount) + " " + (filesExtracted == 1 ? (Lang::get("FILE_EXTRACTED")).c_str() :(Lang::get("FILES_EXTRACTED"))), 390, 0, font);
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Gui::DrawStringCentered(0, 40, 0.6f, TEXT_COLOR, Lang::get("CURRENTLY_EXTRACTING"), 390, 0, font);
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Gui::DrawStringCentered(0, 70, 0.6f, TEXT_COLOR, extractingFile, 390, 0, font);
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Animation::DrawProgressBar(writeOffset, extractSize);
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break;
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case ProgressBar::Installing:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Animation::DrawProgressBar(installOffset, installSize);
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break;
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case ProgressBar::Copying:
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Gui::DrawStringCentered(0, 80, 0.6f, TEXT_COLOR, str, 390, 0, font);
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Animation::DrawProgressBar(copyOffset, copySize);
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break;
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}
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GFX::DrawBottom();
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C3D_FrameEnd(0);
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}
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}
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static int frame = 0; // 0 - 7.
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static int advanceFrame = 0; // Only animate every 4 frames.
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extern bool QueueRuns;
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void Animation::DrawQueue(int x, int y) { GFX::DrawSprite(sprites_queue0_idx + frame, x, y); };
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void Animation::QueueAnimHandle() {
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if (QueueRuns) {
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advanceFrame = (advanceFrame + 1) % 4;
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if (advanceFrame == 0) frame = (frame + 1) % 8;
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}
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} |