mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 08:39:05 +00:00
176 lines
5.5 KiB
C++
176 lines
5.5 KiB
C++
/*
|
||
* This file is part of Universal-Updater
|
||
* Copyright (C) 2019-2020 Universal-Team
|
||
*
|
||
* This program is free software: you can redistribute it and/or modify
|
||
* it under the terms of the GNU General Public License as published by
|
||
* the Free Software Foundation, either version 3 of the License, or
|
||
* (at your option) any later version.
|
||
*
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
*
|
||
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||
* * Requiring preservation of specified reasonable legal notices or
|
||
* author attributions in that material or in the Appropriate Legal
|
||
* Notices displayed by works containing it.
|
||
* * Prohibiting misrepresentation of the origin of that material,
|
||
* or requiring that modified versions of such material be marked in
|
||
* reasonable ways as different from the original version.
|
||
*/
|
||
|
||
#include "storeUtils.hpp"
|
||
#include "structs.hpp"
|
||
|
||
static const std::vector<Structs::ButtonPos> GridBoxes = {
|
||
{ 25, 45, 50, 50 },
|
||
{ 100, 45, 50, 50 },
|
||
{ 175, 45, 50, 50 },
|
||
{ 250, 45, 50, 50 },
|
||
{ 325, 45, 50, 50 },
|
||
|
||
{ 25, 105, 50, 50 },
|
||
{ 100, 105, 50, 50 },
|
||
{ 175, 105, 50, 50 },
|
||
{ 250, 105, 50, 50 },
|
||
{ 325, 105, 50, 50 },
|
||
|
||
{ 25, 165, 50, 50 },
|
||
{ 100, 165, 50, 50 },
|
||
{ 175, 165, 50, 50 },
|
||
{ 250, 165, 50, 50 },
|
||
{ 325, 165, 50, 50 }
|
||
};
|
||
|
||
/*
|
||
Dessinez la grille supérieure.
|
||
const std::unique_ptr<Store> &store : Const Référence à la classe Store.
|
||
const std::vector<std::unique_ptr<StoreEntry>> &entries : Const Référence à StoreEntries.
|
||
*/
|
||
void StoreUtils::DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries) {
|
||
if (store) { // Assurez-vous que le magasin n’est pas un nullptr.
|
||
|
||
if (config->usebg() && store->customBG()) {
|
||
C2D_DrawImageAt(store->GetStoreImg(), 0, 26, 0.5f, nullptr);
|
||
|
||
} else {
|
||
Gui::Draw_Rect(0, 26, 400, 214, BG_COLOR);
|
||
}
|
||
|
||
for (int i = 0, i2 = 0 + (store->GetScreenIndx() * 5); i2 < 15 + (store->GetScreenIndx() * 5) && i2 < (int)entries.size(); i2++, i++) {
|
||
|
||
/* Boxes. */
|
||
if (i == store->GetBox()) GFX::DrawBox(GridBoxes[i].x, GridBoxes[i].y, 50, 50, true);
|
||
|
||
/* Assurez-vous que les entrées sont plus grandes que l’index. */
|
||
if ((int)entries.size() > i2) {
|
||
if (entries[i2]) { // Assurez-vous que l’entrée n’est pas nullptr.
|
||
const C2D_Image tempImg = entries[i2]->GetIcon();
|
||
const uint8_t offsetW = (48 - tempImg.subtex->width) / 2; // Centre W.
|
||
const uint8_t offsetH = (48 - tempImg.subtex->height) / 2; // Centre H.
|
||
|
||
C2D_DrawImageAt(tempImg, GridBoxes[i].x + 1 + offsetW, GridBoxes[i].y + 1 + offsetH, 0.5);
|
||
|
||
/* Mettre à jour la marque disponible. */
|
||
if (entries[i2]->GetUpdateAvl()) GFX::DrawSprite(sprites_update_app_idx, GridBoxes[i].x + 32, GridBoxes[i].y + 32);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
Poignée logique de grille supérieure.
|
||
Ici vous pouvez..
|
||
- Faire défiler la grille à l’aide du pavé en D.
|
||
std::unique_ptrStore> &store : Référence à la classe Store.
|
||
std::vectorstd::unique_ptrStoreEntry>> &entries : Référence à StoreEntries.
|
||
const int ¤tMode : Référence au mode actuel.
|
||
int &lastMode : Référence au dernier mode.
|
||
bool &fetch : Référence à fetch.
|
||
int &smallDelay : Référence au petit délai.
|
||
*/
|
||
void StoreUtils::GridLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay) {
|
||
if (store) { // Assurez-vous que le magasin n’est pas un nullptr.
|
||
if (hRepeat & KEY_DOWN) {
|
||
if (store->GetBox() > 9) {
|
||
if (store->GetEntry() + 5 < (int)entries.size() - 1) {
|
||
store->SetEntry(store->GetEntry() + 5);
|
||
|
||
if (entries.size() > 15) store->SetScreenIndx((store->GetEntry() / 5) - 2);
|
||
|
||
} else {
|
||
if (store->GetEntry() < (int)entries.size() - 1) {
|
||
store->SetEntry(entries.size() - 1);
|
||
store->SetBox(10 + (store->GetEntry() % 5));
|
||
|
||
if (entries.size() > 15) store->SetScreenIndx((store->GetEntry() / 5) - 2);
|
||
}
|
||
}
|
||
|
||
} else {
|
||
if (store->GetEntry() + 5 < (int)entries.size()) {
|
||
store->SetBox(store->GetBox() + 5);
|
||
store->SetEntry(store->GetEntry() + 5);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (hRepeat & KEY_RIGHT) {
|
||
if (store->GetEntry() < (int)entries.size() - 1) {
|
||
if (store->GetBox() < 14) {
|
||
store->SetBox(store->GetBox() + 1);
|
||
store->SetEntry(store->GetEntry() + 1);
|
||
|
||
} else {
|
||
store->SetBox(10);
|
||
store->SetEntry(store->GetEntry() + 1);
|
||
|
||
store->SetScreenIndx((store->GetEntry() / 5) - 2);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (hRepeat & KEY_LEFT) {
|
||
if (store->GetEntry() > 0) {
|
||
if (store->GetBox() > 0) {
|
||
store->SetBox(store->GetBox() - 1);
|
||
store->SetEntry(store->GetEntry() - 1);
|
||
|
||
} else {
|
||
store->SetBox(4);
|
||
store->SetEntry(store->GetEntry() - 1);
|
||
|
||
store->SetScreenIndx((store->GetEntry() / 5));
|
||
}
|
||
}
|
||
}
|
||
|
||
if (hRepeat & KEY_UP) {
|
||
if (store->GetBox() < 5) {
|
||
if (store->GetEntry() > 4) {
|
||
store->SetEntry(store->GetEntry() - 5);
|
||
|
||
store->SetScreenIndx((store->GetEntry() / 5));
|
||
}
|
||
|
||
} else {
|
||
store->SetBox(store->GetBox() - 5);
|
||
store->SetEntry(store->GetEntry() - 5);
|
||
}
|
||
}
|
||
|
||
if (hDown & KEY_A) {
|
||
fetch = true;
|
||
smallDelay = 5;
|
||
lastMode = currentMode;
|
||
currentMode = 1;
|
||
}
|
||
}
|
||
} |