mirror of
https://github.com/DarkStore-3DS/Project_CTR.git
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cc707c160f
* Move files around to new directory structure * Rework libyaml into a stand-alone dep for makerom. * Rework libpolarssl to be standalone dependency for makerom. * Update includes. * Delete makefile * Add new makefile for makerom. * Update MakeROM github actions script. * Fix again. * Update MakeROM's makefile * Tweak makerom build script * Tweak MakeROM build script. * Fix typo * Update MakeROM makefiles. * Tweak CTRTool build script. * Tweak build script * Tweak CTRTool build script. * Tweak CTRTool build script * Add libmbedtls to makerom deps * Partially migrate makerom to libmbedtls * Break out libblz as an external dependency for makerom. * Tweak makerom build script. * Move dependencies to the top level. * Put everything back. * misc * Update makerom documentation. * Link to ctrtool/makerom readmes from the root readme. * Update root readme again. * Migrate makerom to modern mbedtls * Bump makerom version to 0.18.1 * Change signing errors to be warnings when they fail. * Add error verbosity to errors when generating CIA files. * Fix bug in RSA code. * misc. * Remove polarssl now migration to mbedtls complete. * Surface more makerom errors. * [makerom] Tolerate CCI signing errors as a warning. * Add missing return. * Import initial data key_x (prod/dev included) * [makerom] Fix initial data generation.
1.6 KiB
1.6 KiB
Building
Linux (incl. Windows Subsystem for Linux) & MacOS - Makefile
Requirements
make- Terminal access
- Typical GNU compatible development tools (e.g.
clang,g++,c++,aretc) with C++11 support
Using Makefile
make(default) - Compile librarymake static_lib- Compile librarymake clean- Remove all object files
Native Win32 - Visual Studio
Requirements
- Visual Studio Community 2015 or 2017
Compiling Library
- Open
build/visualstudio/libmbedtls.slnin Visual Studio - Select Target (e.g
Debug|Release&x86|x64) - Navigate to
Build->Build Solution
Including libmbedtls in another VS Solution for static linking
- Clone
libmbedtlsas a submodule into your project - Navigate to the
Solution Explorerwindow - Right-click on the Solution Item and select
Add->Existing Project... - In the filesystem popup window open
<libmbedtls location>\build\visualstudio\libmbedtls\libmbedtls.vcxproj - Update each dependant project's
Referencesto include libmbedtls - Update each dependant project's
Property Pagesso that forAll ConfigurationsandAll PlatformstheAddition Include Directorieshas the relative path to<libmbedtls location>\include- If
libmbedtlsis being included as a dependency in a similarly structured project the relative path is$(SolutionDir)..\..\deps\libmbedtls\include
- If
- Update the
Project Build Orderso libmbedtls is built before any of its dependants - Update the
Project Dependenciesso that each dependant has the box checked for libmbedtls