mirror of
https://github.com/DarkStore-3DS/Project_CTR.git
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cc707c160f
* Move files around to new directory structure * Rework libyaml into a stand-alone dep for makerom. * Rework libpolarssl to be standalone dependency for makerom. * Update includes. * Delete makefile * Add new makefile for makerom. * Update MakeROM github actions script. * Fix again. * Update MakeROM's makefile * Tweak makerom build script * Tweak MakeROM build script. * Fix typo * Update MakeROM makefiles. * Tweak CTRTool build script. * Tweak build script * Tweak CTRTool build script. * Tweak CTRTool build script * Add libmbedtls to makerom deps * Partially migrate makerom to libmbedtls * Break out libblz as an external dependency for makerom. * Tweak makerom build script. * Move dependencies to the top level. * Put everything back. * misc * Update makerom documentation. * Link to ctrtool/makerom readmes from the root readme. * Update root readme again. * Migrate makerom to modern mbedtls * Bump makerom version to 0.18.1 * Change signing errors to be warnings when they fail. * Add error verbosity to errors when generating CIA files. * Fix bug in RSA code. * misc. * Remove polarssl now migration to mbedtls complete. * Surface more makerom errors. * [makerom] Tolerate CCI signing errors as a warning. * Add missing return. * Import initial data key_x (prod/dev included) * [makerom] Fix initial data generation.
32 lines
1.6 KiB
Markdown
32 lines
1.6 KiB
Markdown
# Building
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## Linux (incl. Windows Subsystem for Linux) & MacOS - Makefile
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### Requirements
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* `make`
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* Terminal access
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* Typical GNU compatible development tools (e.g. `clang`, `g++`, `c++`, `ar` etc) with __C++11__ support
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### Using Makefile
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* `make` (default) - Compile library
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* `make static_lib` - Compile library
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* `make clean` - Remove all object files
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## Native Win32 - Visual Studio
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### Requirements
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* [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) 2015 or 2017
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### Compiling Library
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* Open `build/visualstudio/libmbedtls.sln` in Visual Studio
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* Select Target (e.g `Debug`|`Release` & `x86`|`x64`)
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* Navigate to `Build`->`Build Solution`
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### Including libmbedtls in another VS Solution for static linking
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* Clone `libmbedtls` as a submodule into your project
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* Navigate to the `Solution Explorer` window
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* Right-click on the Solution Item and select `Add`->`Existing Project...`
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* In the filesystem popup window open `<libmbedtls location>\build\visualstudio\libmbedtls\libmbedtls.vcxproj`
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* Update each dependant project's `References` to include libmbedtls
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* Update each dependant project's `Property Pages` so that for `All Configurations` and `All Platforms` the `Addition Include Directories` has the relative path to `<libmbedtls location>\include`
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* If `libmbedtls` is being included as a dependency in a similarly structured project the relative path is `$(SolutionDir)..\..\deps\libmbedtls\include`
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* Update the `Project Build Order` so libmbedtls is built before any of its dependants
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* Update the `Project Dependencies` so that each dependant has the box checked for libmbedtls
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