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https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-03 00:39:23 +00:00
Move screen stuff into screen.cpp.
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/*
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* This file is part of Universal-Core
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* Copyright (C) 2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "screen.hpp"
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std::stack<std::unique_ptr<Screen>> Screen::screens;
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void Screen::doDraw() {
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if(!Screen::screens.empty())
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Screen::screens.top()->Draw();
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}
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void Screen::doLogic(u32 hDown, u32 hHeld, touchPosition touch) {
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if(!Screen::screens.empty())
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Screen::screens.top()->Logic(hDown, hHeld, touch);
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}
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void Screen::set(std::unique_ptr<Screen> screen) { Screen::screens.push(std::move(screen)); }
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void Screen::back() {
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if(Screen::screens.size() > 0)
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Screen::screens.pop();
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}
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