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Fix some sprite/image bugs
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-1
@@ -81,7 +81,7 @@ public:
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* @param x The X position
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* @param y The Y position
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*/
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void position(int x, int y) { _x = x, _y = y; if(_visibility) oamSetXY(_oam, _id, _x, _y); }
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void position(int x, int y);
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/**
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* @brief Sets the priority of the sprite
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