Initial NDS Universal-Core

This commit is contained in:
Pk11
2021-01-13 15:51:37 -06:00
commit 8a55d0e7cb
13 changed files with 2060 additions and 0 deletions
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#include "sprite.hpp"
#include "tonccpy.h"
bool Sprite::_assigned[2][256];
Sprite::Sprite(bool top, SpriteSize size, SpriteColorFormat format, int x, int y, int priority, int id,
int paletteAlpha, int rotationIndex, bool doubleSize, bool visible, bool vFlip, bool hFlip, bool mosaic)
: _top(top), _oam(top ? &oamMain : &oamSub), _size(size), _format(format), _x(x), _y(y), _priority(priority),
_id(id), _rotationIndex(rotationIndex), _paletteAlpha(paletteAlpha) {
// If the ID is -1, set it to the first free one
if(_id == -1) {
for(uint i = 0; i < sizeof(_assigned[top]) / sizeof(_assigned[top][0]); i++) {
if(!_assigned[top][i]) {
_assigned[top][i] = true;
id = i;
break;
}
}
}
// Get the sprite width and height from the SpriteSize
if(((_size >> 12) & 3) == OBJSHAPE_SQUARE) {
_width = 8 << ((_size >> 14) & 3);
_height = 8 << ((_size >> 14) & 3);
} else if(((_size >> 12) & 3) == OBJSHAPE_WIDE) {
switch(_size & 0xFF) {
case 4:
_width = 16;
_height = 8;
break;
case 8:
_width = 32;
_height = 8;
break;
case 16:
_width = 32;
_height = 16;
break;
case 64:
_width = 64;
_width = 32;
break;
}
} else if(((_size >> 12) & 3) == OBJSHAPE_TALL) {
switch(_size & 0xFF) {
case 4:
_width = 8;
_height = 16;
break;
case 8:
_width = 8;
_height = 32;
break;
case 16:
_width = 16;
_height = 32;
break;
case 64:
_width = 32;
_height = 64;
break;
}
}
// Allocate memory for graphics
_gfx = oamAllocateGfx(_oam, _size, _format);
// Set sprite
oamSet(_oam, _id, _x, _y, _priority, _paletteAlpha, _size, _format, _gfx, _rotationIndex, doubleSize, !visible,
vFlip, hFlip, mosaic);
}
Sprite::~Sprite(void) {
oamFreeGfx(_oam, _gfx);
_assigned[_top][_id] = false;
}
void Sprite::rotation(int rotation) {
_rotation = rotation;
if(_rotationIndex != -1)
oamRotateScale(_oam, _rotationIndex, _rotation, (1 / _scaleX) * (1 << 8), (1 / _scaleY) * (1 << 8));
}
void Sprite::scale(float scaleX, float scaleY) {
_scaleX = scaleX;
_scaleY = scaleY;
if(_rotationIndex != -1)
oamRotateScale(_oam, _rotationIndex, _rotation, (1 / scaleX) * (1 << 8), (1 / scaleY) * (1 << 8));
}
void Sprite::visibility(bool show) {
_visibility = show;
if(_rotationIndex == -1) {
oamSetHidden(_oam, _id, !_visibility);
} else {
// Can't hide sprites with rotation / scaling, so move them off screen
if(_visibility)
oamSetXY(_oam, _id, _x, _y);
else
oamSetXY(_oam, _id, -64, -64);
}
}
void Sprite::clear(void) { toncset16(_gfx, 0, (_size & 0xFF) << 5); }
void Sprite::fillColor(u16 color) { toncset16(_gfx, color, (_size & 0xFF) << 5); }
void Sprite::drawRectangle(int x, int y, int w, int h, u16 color1, u16 color2) {
for(int i = 0; i < h; i++) {
toncset(_gfx + ((y + i) * _width + x), ((i % 2) ? color1 : color2), w);
}
}
void Sprite::drawImage(int x, int y, const Image &image, float scaleX, float scaleY) {
// If the scale is 1 use faster integer math
if(scaleX == 1.0f && scaleY == 1.0f) {
for(int i = 0; i < image.height(); i++) {
for(int j = 0; j < image.width(); j++) {
u16 px = image.palette()[image.bitmap()[i * image.width() + j] - image.palOfs()];
if(px & 0x8000)
toncset16(_gfx + (y + i) * _height + x + j, px, 1);
}
}
} else {
for(float i = 0.0f; i < image.height(); i += 1 / scaleY) {
for(float j = 0.0f; j < image.width(); j += 1 / scaleX) {
u16 px = image.palette()[image.bitmap()[int(i * image.width() + j)] - image.palOfs()];
if(px & 0x8000)
toncset16(_gfx + int((y + i) * _height + j) + x, px, 1);
}
}
}
}
void Sprite::drawImageSegment(int x, int y, int imageX, int imageY, int w, int h, const Image &image, float scaleX,
float scaleY) {
// If the scale is 1 use faster integer math
if(scaleX == 1.0f && scaleY == 1.0f) {
for(int i = 0; i < h; i++) {
for(int j = 0; j < w; j++) {
u16 px = image.palette()[image.bitmap()[i * image.width() + j] - image.palOfs()];
if(px & 0x8000)
toncset16(_gfx + ((y + i) * _height + x + j), px, 1);
}
}
} else {
for(float i = 0; i < h; i += 1 / scaleX) {
for(float j = 0; j < image.width(); j += 1 / scaleY) {
u16 px = image.palette()[image.bitmap()[i * image.width() + j] - image.palOfs()];
if(px & 0x8000)
toncset16(_gfx + int((y + i) * _height + x + j), px, 1);
}
}
}
}