Very WIP: Make more like 3DS Universal-Core

This commit is contained in:
Pk11
2021-08-22 23:36:48 -05:00
parent 4c6a15c5c7
commit 90c730f35d
7 changed files with 140 additions and 129 deletions
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# Universal-Core (NDS) by Universal-Team
This contains the GUI & Core part for our DS(i) Applications.
## Config
Define `BUFFERED_FONT` in `UNIVCORE_CONFIG.h` to have the text be first rendered to a buffer before drawing to the screen with Font::update().
## Config Defines
#define the following in `UNIVCORE_CONFIG.h` to alter specific things.
- `UNIVCORE_TEXT_BUFFERED` to have the text be first rendered to a buffer before drawing to the screen with Font::update()
- `UNIVCORE_TEXT_PALETTES` to set custom text palette names (comma separated)
- `UNIVCORE_TEXT_DEFAULT_PALETTE` to set the default text palette name
- `UNIVCORE_3DS_SIZE` to make all X and Y positions use the 3DS resolution
Logo created by: [TotallyNotGuy](https://github.com/TotallyNotGuy).