mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-03 00:39:23 +00:00
Very WIP: Make more like 3DS Universal-Core
This commit is contained in:
+26
-19
@@ -26,9 +26,10 @@
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#include "font.hpp"
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#include "gui.hpp"
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#include "tonccpy.h"
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#ifdef TEXT_BUFFERED
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#ifdef UNIVCORE_TEXT_BUFFERED
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u8 Font::textBuf[2][256 * 192];
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#endif
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@@ -182,8 +183,8 @@ int Font::calcWidth(std::u16string_view text) {
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return x;
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}
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ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int layer, Alignment align, int maxWidth,
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int color, float scaleX, float scaleY, bool rtl, Sprite *sprite) {
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ITCM_CODE void Font::DrawString(std::u16string_view text, int x, int y, Alignment align, Palette palette,
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int maxWidth, float scaleX, float scaleY, bool rtl, Sprite *sprite) {
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// If RTL isn't forced, check for RTL text
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for(const auto c : text) {
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if(c >= 0x0590 && c <= 0x05FF) {
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@@ -201,7 +202,7 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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case Alignment::center: {
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size_t newline = text.find('\n');
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while(newline != text.npos) {
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print(text.substr(0, newline), x, y, top, layer, align, maxWidth, color, scaleX, scaleY, rtl, sprite);
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DrawString(text.substr(0, newline), x, y, align, palette, maxWidth, scaleX, scaleY, rtl, sprite);
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text = text.substr(newline + 1);
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newline = text.find('\n');
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y += tileHeight;
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@@ -213,8 +214,8 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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case Alignment::right: {
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size_t newline = text.find('\n');
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while(newline != text.npos) {
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print(text.substr(0, newline), x - (calcWidth(text.substr(0, newline)) * scaleX), y, top, layer,
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Alignment::left, maxWidth, color, scaleX, scaleY, rtl, sprite);
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DrawString(text.substr(0, newline), x - (calcWidth(text.substr(0, newline)) * scaleX), y,
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Alignment::left, palette, maxWidth, scaleX, scaleY, rtl, sprite);
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text = text.substr(newline + 1);
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newline = text.find('\n');
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y += tileHeight;
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@@ -223,8 +224,14 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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break;
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}
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}
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if(align != Alignment::center)
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SCALE_3DS(x);
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SCALE_3DS(y);
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const int xStart = x;
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if(maxWidth != 0)
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scaleX = std::min(scaleX, (float)maxWidth / (calcWidth(text) * scaleX));
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@@ -324,7 +331,7 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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((3 - ((i * tileWidth + j) % 4)) * 2) &
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3;
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if(px)
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dst[(y + i) * sprite->width() + j] = px + (color * 4);
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dst[(y + i) * sprite->width() + j] = px + (u8(palette) * 4);
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}
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}
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} else {
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@@ -334,7 +341,7 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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((3 - (int(i * tileWidth + j) % 4)) * 2) &
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3;
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if(px)
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dst[int((y + i) * sprite->width() + j)] = px + (color * 4);
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dst[int((y + i) * sprite->width() + j)] = px + (u8(palette) * 4);
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}
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}
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}
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@@ -342,10 +349,10 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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} else {
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// Don't draw off screen chars
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if(x >= 0 && x + fontWidths[(index * 3) + 2] < 256 && y >= 0 && y + tileHeight < 192) {
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#ifdef TEXT_BUFFERED
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u8 *dst = textBuf[top] + y * 256 + x + fontWidths[(index * 3)];
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#ifdef UNIVCORE_TEXT_BUFFERED
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u8 *dst = textBuf[Gui::top] + y * 256 + x + fontWidths[(index * 3)];
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#else
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4) + y * 256 + x + fontWidths[(index * 3)];
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u8 *dst = (u8 *)bgGetGfxPtr(Gui::top ? 2 : 6) + y * 256 + x + fontWidths[(index * 3)];
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#endif
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// Use faster integer math if scale is 1
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if(scaleX == 1.0f && scaleY == 1.0f) {
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@@ -355,10 +362,10 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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((3 - ((i * tileWidth + j) % 4)) * 2) &
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3;
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if(px) {
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#ifdef TEXT_BUFFERED
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dst[i * 256 + j] = px + (color * 4);
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#ifdef UNIVCORE_TEXT_BUFFERED
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dst[i * 256 + j] = px + (u8(palette) * 4);
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#else
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toncset(dst + i * 256 + j, px + (color * 4), 1);
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toncset(dst + i * 256 + j, px + (u8(palette) * 4), 1);
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#endif
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}
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}
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@@ -369,10 +376,10 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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u8 loc = int(i / scaleY) * tileWidth + int(j / scaleX);
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u8 px = fontTiles[index * tileSize + loc / 4] >> ((3 - (loc % 4)) * 2) & 3;
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if(px) {
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#ifdef TEXT_BUFFERED
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dst[i * 256 + j] = px + (color * 4);
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#ifdef UNIVCORE_TEXT_BUFFERED
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dst[i * 256 + j] = px + (u8(palette) * 4);
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#else
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toncset(dst + i * 256 + j, px + (color * 4), 1);
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toncset(dst + i * 256 + j, px + (u8(palette) * 4), 1);
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#endif
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}
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}
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@@ -385,10 +392,10 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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}
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}
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#ifdef TEXT_BUFFERED
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#ifdef UNIVCORE_TEXT_BUFFERED
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void Font::clear(bool top) { dmaFillWords(0, Font::textBuf[top], 256 * 192); }
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void Font::update(bool top) {
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tonccpy(bgGetGfxPtr(top ? TEXT_TOP_LAYER : TEXT_BOTTOM_LAYER + 4), Font::textBuf[top], 256 * 192);
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tonccpy(bgGetGfxPtr(top ? 2 : 6), Font::textBuf[top], 256 * 192);
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}
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#endif
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