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Oops, this should be an int too
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@@ -110,7 +110,7 @@ void Image::drawSpecial(int x, int y, bool top, int layer, float scaleX, float s
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// If the scale is 1 use faster integer math
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if(scaleX == 1.0f && scaleY == 1.0f) {
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for(int i = 0; i < _height; i++) {
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for(float j = 0; j < _width; j++) {
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for(int j = 0; j < _width; j++) {
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u8 px = _bitmap[i * _width + j];
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if(_palette[px - _palOfs] & 0x8000)
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toncset(dst + i * 256 + j, px + paletteOffset, 1);
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