mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-03 00:39:23 +00:00
Fix scaled things
This commit is contained in:
+20
-17
@@ -216,6 +216,9 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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}
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const int xStart = x;
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if(maxWidth != 0)
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scaleX = std::min(scaleX, (float)maxWidth / (calcWidth(text) * scaleX));
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bool rtl = false;
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for(const auto c : text) {
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if(c >= 0x0590 && c <= 0x05FF) {
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@@ -273,7 +276,7 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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if(*it == '\n') {
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x = xStart;
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y += tileHeight;
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y += tileHeight * scaleY;
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continue;
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}
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@@ -322,44 +325,44 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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// Don't draw off screen chars
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if(x >= 0 && x + fontWidths[(index * 3) + 2] < 256 && y >= 0 && y + tileHeight < 192) {
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#ifdef TEXT_BUFFERED
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u8 *dst = textBuf[top] + x + fontWidths[(index * 3)];
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u8 *dst = textBuf[top] + y * 256 + x + fontWidths[(index * 3)];
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#else
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4) + x + fontWidths[(index * 3)];
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4) + y * 256 + x + fontWidths[(index * 3)];
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#endif
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// Use faster integer math if scale is 1
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if(scaleX == 1.0f && scaleY == 1.0f) {
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for(int i = 0; i < tileHeight; i++) {
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for(int j = 0; j < tileWidth; j++) {
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u8 px = fontTiles[(index * tileSize) + (i * tileWidth + j) / 4] >>
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((3 - ((i * tileWidth + j) % 4)) * 2) &
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3;
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if(px)
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((3 - ((i * tileWidth + j) % 4)) * 2) & 3;
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if(px) {
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#ifdef TEXT_BUFFERED
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dst[(y + i) * 256 + j] = px + (color * 4);
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dst[i * 256 + j] = px + (color * 4);
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#else
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toncset(dst + (y + i) * 256 + j, px + (color * 4), 1);
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toncset(dst + i * 256 + j, px + (color * 4), 1);
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#endif
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}
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}
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}
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} else {
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for(float i = 0.0f; i < tileHeight; i += 1 / scaleY) {
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for(float j = 0.0f; j < tileWidth; j += 1 / scaleX) {
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u8 px = fontTiles[(index * tileSize) + int(i * tileWidth + j) / 4] >>
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((3 - (int(i * tileWidth + j) % 4)) * 2) &
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3;
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if(px)
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for(int i = 0; i < tileHeight * scaleY; i++) {
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for(int j = 0; j < tileWidth * scaleX; j++) {
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u8 loc = int(i / scaleY) * tileWidth + int(j / scaleX);
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u8 px = fontTiles[index * tileSize + loc / 4] >> ((3 - (loc % 4)) * 2) & 3;
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if(px) {
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#ifdef TEXT_BUFFERED
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dst[int((y + i) * 256 + j)] = px + (color * 4);
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dst[i * 256 + j] = px + (color * 4);
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#else
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toncset(dst + int((y + i) * 256 + j), px + (color * 4), 1);
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toncset(dst + i * 256 + j, px + (color * 4), 1);
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#endif
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}
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}
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}
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}
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}
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}
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x += fontWidths[(index * 3) + 2];
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x += fontWidths[(index * 3) + 2] * scaleX;
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}
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}
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+15
-16
@@ -93,10 +93,10 @@ void Image::draw(int x, int y, bool top, int layer, int channel, bool copyPal) {
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// If full width and X is 0, copy it all in one go
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if(_width == width && x == 0) {
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dmaCopyHalfWords(channel, _bitmap.data(), dst, _width * _height);
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tonccpy(dst, _bitmap.data(), _width * _height);
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} else {
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for(int i = 0; i < _height; i++) {
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dmaCopyHalfWords(channel, _bitmap.data() + (i * _width), dst + (y + i) * 256 + x, _width);
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tonccpy(dst + (y + i) * 256 + x, _bitmap.data() + i * _width, _width);
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}
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}
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}
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@@ -106,7 +106,7 @@ void Image::drawSpecial(int x, int y, bool top, int layer, float scaleX, float s
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if(copyPal)
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tonccpy((top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4);
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4) + y * 256 + x;
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// If the scale is 1 use faster integer math
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if(scaleX == 1.0f && scaleY == 1.0f) {
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@@ -114,15 +114,15 @@ void Image::drawSpecial(int x, int y, bool top, int layer, float scaleX, float s
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for(float j = 0; j < _width; j++) {
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u8 px = _bitmap[i * _width + j];
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if(_palette[px - _palOfs] & 0x8000)
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toncset(dst + int((y + i) * 256 + x + j), px + paletteOffset, 1);
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toncset(dst + i * 256 + x, px + paletteOffset, 1);
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}
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}
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} else {
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for(float i = 0.0f; i < _height; i += 1 / scaleY) {
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for(float j = 0.0f; j < _width; j += 1 / scaleX) {
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u8 px = _bitmap[int((i * _width) + j)];
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for(int i = 0; i < _height * scaleY; i++) {
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for(int j = 0; j < _width * scaleX; j++) {
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u8 px = _bitmap[int(i / scaleY) * _width + int(j / scaleX)];
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if(_palette[px - _palOfs] & 0x8000)
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toncset(dst + int((y + i) * 256 + x + j), px + paletteOffset, 1);
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toncset(dst + i * 256 + j, px + paletteOffset, 1);
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}
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}
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}
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@@ -134,8 +134,7 @@ void Image::drawSegment(int x, int y, int imageX, int imageY, int w, int h, bool
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tonccpy((top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs, _palette.data(), _palette.size() * 2);
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for(int i = 0; i < h; i++) {
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dmaCopyHalfWords(channel, _bitmap.data() + ((imageY + i) * _width) + imageX,
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(u8 *)bgGetGfxPtr(top ? layer : layer + 4) + ((y + i) * 256) + x, w);
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tonccpy((u8 *)bgGetGfxPtr(top ? layer : layer + 4) + (y + i) * 256 + x, _bitmap.data() + (imageY + i) * _width + imageX, w);
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}
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}
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@@ -144,7 +143,7 @@ void Image::drawSegmentSpecial(int x, int y, int imageX, int imageY, int w, int
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if(copyPal)
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tonccpy((top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4);
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u8 *dst = (u8 *)bgGetGfxPtr(top ? layer : layer + 4) + y * 256 + x;
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// If the scale is 1 use faster integer math
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if(scaleX == 1.0f && scaleY == 1.0f) {
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@@ -152,15 +151,15 @@ void Image::drawSegmentSpecial(int x, int y, int imageX, int imageY, int w, int
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for(int j = 0; j < w; j++) {
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u8 px = _bitmap[i * _width + j];
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if(_palette[px - _palOfs] & 0x8000)
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toncset(dst + ((y + i) * 256 + x + j), px + paletteOffset, 1);
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toncset(dst + i * 256 + j, px + paletteOffset, 1);
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}
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}
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} else {
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for(float i = 0; i < h; i += 1 / scaleX) {
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for(float j = 0; j < _width; j += 1 / scaleY) {
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u8 px = _bitmap[i * _width + j];
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for(int i = 0; i < h * scaleY; i++) {
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for(int j = 0; j < w * scaleX; j++) {
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u8 px = _bitmap[(imageY + int(i / scaleY)) * _width + imageX + int(j / scaleX)];
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if(_palette[px - _palOfs] & 0x8000)
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toncset(dst + int((y + i) * 256 + x + j), px + paletteOffset, 1);
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toncset(dst + i * 256 + j, px + paletteOffset, 1);
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}
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}
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}
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+8
-8
@@ -159,11 +159,11 @@ void Sprite::drawImage(int x, int y, const Image &image, float scaleX, float sca
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}
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}
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} else {
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for(float i = 0.0f; i < image.height(); i += 1 / scaleY) {
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for(float j = 0.0f; j < image.width(); j += 1 / scaleX) {
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u16 px = image.palette()[image.bitmap()[int(i * image.width() + j)] - image.palOfs()];
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for(int i = 0; i < image.height() * scaleY; i++) {
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for(int j = 0; j < image.width() * scaleX; j++) {
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u16 px = image.palette()[image.bitmap()[int(i / scaleY) * image.width() + int(j / scaleX)] - image.palOfs()];
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if(px & 0x8000)
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toncset16(_gfx + int((y + i) * _height + j) + x, px, 1);
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toncset16(_gfx + (y + i) * _height + j + x, px, 1);
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}
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}
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}
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@@ -181,11 +181,11 @@ void Sprite::drawImageSegment(int x, int y, int imageX, int imageY, int w, int h
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}
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}
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} else {
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for(float i = 0; i < h; i += 1 / scaleX) {
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for(float j = 0; j < image.width(); j += 1 / scaleY) {
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u16 px = image.palette()[image.bitmap()[(imageY + i) * image.width() + imageX + j] - image.palOfs()];
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for(int i = 0; i < h * scaleY; i++) {
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for(int j = 0; j < w * scaleX; j++) {
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u16 px = image.palette()[image.bitmap()[(imageY + int(i / scaleY)) * image.width() + imageX + int(j / scaleX)] - image.palOfs()];
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if(px & 0x8000)
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toncset16(_gfx + int((y + i) * _height + x + j), px, 1);
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toncset16(_gfx + (y + i) * _height + x + j, px, 1);
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}
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}
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}
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