mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-02 16:59:05 +00:00
Fix non-buffered text
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+10
-11
@@ -30,11 +30,10 @@
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#include "tonccpy.h"
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#ifdef UNIVCORE_TEXT_BUFFERED
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u8 Font::textBuf[2][256 * 192];
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u8 Font::textBuf[2][256 * 192];
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#endif
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Font::Font(const std::vector<std::string> &paths) {
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FILE *file = nullptr;
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for(const auto &path : paths) {
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file = fopen(path.c_str(), "rb");
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@@ -330,11 +329,11 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, Alignment ali
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} else {
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width = 256;
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height = 192;
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#ifdef UNIVCORE_TEXT_BUFFERED
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dstBegin = textBuf[currentScreen];
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#else
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dstBegin = (u8 *)bgGetGfxPtr(Gui::top ? 2 : 6);
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#endif
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#ifdef UNIVCORE_TEXT_BUFFERED
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dstBegin = textBuf[currentScreen];
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#else
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dstBegin = (u8 *)bgGetGfxPtr(currentScreen ? 3 : 7);
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#endif
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}
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dstBegin += y * width + x + fontWidths[(index * 3)];
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@@ -369,9 +368,9 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, Alignment ali
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}
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#ifdef UNIVCORE_TEXT_BUFFERED
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void Font::clear(bool top) { dmaFillWords(0, Font::textBuf[top], 256 * 192); }
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void Font::clear(bool top) { dmaFillWords(0, Font::textBuf[top], 256 * 192); }
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void Font::update(bool top) {
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tonccpy(bgGetGfxPtr(top ? 2 : 6), Font::textBuf[top], 256 * 192);
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}
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void Font::update(bool top) {
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tonccpy(bgGetGfxPtr(top ? 2 : 6), Font::textBuf[top], 256 * 192);
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}
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#endif
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+13
-4
@@ -86,11 +86,15 @@ void Gui::clearScreen(bool top) {
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}
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void Gui::clearTextBufs(void) {
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Font::clear();
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#ifdef UNIVCORE_TEXT_BUFFERED
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Font::clear();
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#endif
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}
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void Gui::updateTextBufs(bool top) {
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Font::update(top);
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#ifdef UNIVCORE_TEXT_BUFFERED
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Font::update(top);
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#endif
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}
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void Gui::DrawSprite(Spritesheet &sheet, size_t imgindex, int x, int y, float ScaleX, float ScaleY) {
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@@ -121,8 +125,13 @@ void Gui::DrawStringCentered(int x, int y, u8 size, u8 color, const std::string
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void Gui::DrawString(int x, int y, u8 size, u8 color, const std::string &Text, float maxWidth, float maxHeight, Font *fnt, int flags) {
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if (!fnt && size >= DefaultFonts.size()) return;
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float heightScale = maxHeight == 0 ? 1.0f : std::min(1.0f, maxHeight / Gui::GetStringHeight(size, Text, fnt));
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float widthScale = maxWidth == 0 ? 1.0f : std::min(1.0f, maxWidth / Gui::GetStringWidth(size, Text, fnt));
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#ifdef UNIVCORE_3DS_SIZE
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float heightScale = maxHeight == 0 ? 1.0f : std::min(1.0f, (maxWidth * 4 / 5) / Gui::GetStringHeight(size, Text, fnt));
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float widthScale = maxWidth == 0 ? 1.0f : std::min(1.0f, (maxWidth * 4 / 5) / Gui::GetStringWidth(size, Text, fnt));
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#else
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float heightScale = maxHeight == 0 ? 1.0f : std::min(1.0f, maxHeight / Gui::GetStringHeight(size, Text, fnt));
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float widthScale = maxWidth == 0 ? 1.0f : std::min(1.0f, maxWidth / Gui::GetStringWidth(size, Text, fnt));
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#endif
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// TODO: Wrapping and such
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(fnt ? *fnt : *DefaultFonts[size]).print(x, y, Text, flags & C2D_AlignCenter ? Alignment::center : (flags & C2D_AlignRight ? Alignment::right : Alignment::left), color, maxWidth, widthScale, heightScale);
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