mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-02 16:59:05 +00:00
Add top-right rendering
This commit is contained in:
@@ -30,6 +30,7 @@
|
||||
#include <3ds.h>
|
||||
|
||||
C3D_RenderTarget* Top;
|
||||
C3D_RenderTarget* TopRight;
|
||||
C3D_RenderTarget* Bottom;
|
||||
|
||||
C2D_TextBuf TextBuf;
|
||||
@@ -57,6 +58,7 @@ Result Gui::init(void)
|
||||
C2D_Prepare();
|
||||
// Create Screen Targets.
|
||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||
// Load Textbuffer.
|
||||
TextBuf = C2D_TextBufNew(4096);
|
||||
@@ -188,7 +190,7 @@ void Gui::screenBack()
|
||||
void Gui::ScreenDraw(C3D_RenderTarget * screen)
|
||||
{
|
||||
C2D_SceneBegin(screen);
|
||||
currentScreen = screen == Top ? 1 : 0;
|
||||
currentScreen = (screen==Top || screen==TopRight) ? 1 : 0;
|
||||
}
|
||||
|
||||
void Gui::drawGrid(float xPos, float yPos, float Width, float Height, u32 color)
|
||||
|
||||
Reference in New Issue
Block a user