Added SFX when player takes damage (#454)

Player makes sound when he takes damage
This commit is contained in:
Olivier
2020-12-28 12:36:01 -08:00
committed by GitHub
parent 27c6c91fcb
commit 3b74dd2a0c
@@ -664,6 +664,10 @@ public class NpcCombat {
c.playerLevel[3] -= damage;
c.getPlayerAssistant().refreshSkill(3);
FightCaves.tzKihEffect(c, i, damage);
if (damage > 0)
{
c.getPacketSender().sendSound(822 + Misc.random(2), 100, 0);
}
c.updateRequired = true;
}
}