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Fixed Player Unarmed Animations (#463)
- Player now correctly blocks attacks when unarmed - Player now has correct animations for all fight modes
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+4
-1
@@ -318,7 +318,7 @@ public class MeleeData {
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case 2:
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return 423;
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case 1:
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return 451;
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return 422;
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}
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}
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if (weaponName.contains("knife") || weaponName.contains("dart")
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@@ -405,6 +405,9 @@ public class MeleeData {
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if (data != null)
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return data.getBlockAnim();
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switch (c.playerEquipment[c.playerWeapon]) {
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case -1:
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case 0:
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return 424;
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case 4755:
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return 2063;
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