* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
* Snow improvement
Nothing major
* Fixed Click to teleport command
Fixed Click to teleport command;
* cleaned stuff
* Update Commands.java
* Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.
Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
* Snow improvement
Nothing major
* Fixed Click to teleport command
Fixed Click to teleport command;
* cleaned stuff
* Update Commands.java
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
* Snow improvement
Nothing major
* Fixed Click to teleport command
Fixed Click to teleport command;
* cleaned stuff
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
* Snow improvement
Nothing major
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Added in ::prayer and ::energy commands, closes#305
* Added in message prefix 'Run energy: ' and 'Prayer points: ' to ::prayer and ::energy commands.
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Make ::update automatically restart server as well
* Added toggeable snow(only activable in december), added walking queue reset when using objects changing Z, made it so the wildy warning interface is appearing when entering in wildy
For some reason the resetWalkingQueue added to the execute method wasnt doing anything so I manually added it to every interaction possible... LOL
Wildy warning interface was appearing when clicking with player in wildy. I made it so it appears straight when walking 1 tile in wildy zone. Wont appears if player logs in wildy as he already knows this shit.
- Added ROL for player and npcs
- Fixed Redemption now works for players and NPCs
- Fixed prayer not updating on prayer tab when it goes down in points
- Fixed not being able to use glories after trading them
- Fixed item spawn crash (only affected some people such as myself and a few others)
- Cant open nest if you do not have space
- Added working yo yo
- Added monks robe spawns
- Added ability to make god pages
- Removed a few warnings
closes#265closes#262closes#259closes#243
* Fixed stuff related to shop trading
> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop
* Fixed some stuff related to agility
-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;
***Animations still missing: Crossing gaps and jumping gaps***
* resolve conflicts
* delete old files
* A lot of fixes
Christmas Cracker (anim other player & text & admin right & rare protection)
Added check in stack value when withdrawing from bank to prevent losing items when max int value is reached
fixed double message on pickpocketing when in combat
Renamed methods
Removed unused methods
Removed admin restriction when trying to use the cannon
Cleaned KBD drops
Boots of lightness weight reduction is fixed
More...
- Dwarf cannon can now be seen by anyone and not just the person who sets it down (they can also see the rotation now)
- Fixed doors being removed when clicking them
- Removed banking command for regular players
- Fixed nulodion now only gives if you have space
- Updated nulodion message so it doesnt say to find him at home
- Npcs wont follow you if you turn on the cantAttack comamand (for admins
- Fixed gate at KBD
- Fixed the gates at Ice giants in wildy
#closes 132
#closes 203
#closes 211
#closes 6
also this one should be closed from previous patch
#closes 219
* Some fixes
- Changed lumbridge teleport to require 31 magic instead of 32
- Added back gaining items from thieving stalls
- Fixed dialgoue issue after leveling up skill (such as smithing)
- Made god capes untradable
- Removed cannon balls from shop (they werent supposed to be in there)
* refactor pickpocketing slightly
* more refactoring, actual random
* refactor, each stall has it's own respawn timer
* refactor argument names
* Update Stalls.java
* Fixed stuff related to shop trading
> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop
* Fixed some stuff related to agility
-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;
***Animations still missing: Crossing gaps and jumping gaps***
* resolve conflicts
* delete old files