JohnsonMichaels123
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252171c209
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Added integer for leprechaunSpawned (lostCity) (#436)
- An integer checks if leprechaun is spawned (Lost City)
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2020-12-14 15:25:02 -05:00 |
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JohnsonMichaels123
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169602b62b
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Updated Lost City Progression and Max Quest Points (#437)
- Lost City progression can be opened
- Changed Max Quest Points
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2020-12-14 15:24:48 -05:00 |
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JohnsonMichaels123
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aa57744d2a
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Lost City Rewards Added (#433)
Lost City Reward gives the player 3 quest points and access to Zanaris.
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2020-12-13 18:27:24 -05:00 |
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JohnsonMichaels123
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38b4dbcf00
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Level Up Fireworks GFX (#429)
When player levels up, makes the fireworks effect.
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2020-12-13 15:56:24 -05:00 |
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JohnsonMichaels123
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aea9ebbf0e
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Added NPCs for Lost City Quest (#430)
Added NPCs Monk, Wizard, Archer and Warrior west of Lumbridge swamp for quest "Lost City".
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2020-12-13 15:56:15 -05:00 |
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JohnsonMichaels123
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f9bc9d2dff
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Lost City Value for Quest Progression (#431)
Added an int to store the progression of Lost City (lostCity).
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2020-12-13 15:55:59 -05:00 |
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JohnsonMichaels123
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935a172b68
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Fixed Rasolo The Merchant's Shop (#432)
Fixed an issue where Rasolo the Merchant would open up the Fishing Guild Shop instead of his own.
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2020-12-13 15:55:45 -05:00 |
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JohnsonMichaels123
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d3146dffb5
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Spade Animation / SFX (#428)
- Spade now plays animation and sound.
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2020-12-13 15:55:26 -05:00 |
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JohnsonMichaels123
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c239af25ad
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Sound Effects for Protection Prayers (#427)
- Adds Sound Effects for Protection Prayers
- Adds Sound Effect when Protection Prayers are disabled
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2020-12-11 08:29:03 -05:00 |
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JohnsonMichaels123
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34ec942adc
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Song when player levels up a skill (#426)
Just plays a short song when a player levels up his skill.
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2020-12-11 08:28:13 -05:00 |
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