184 Commits

Author SHA1 Message Date
dginovker bb936bf809 latest compile 1.03 2019-11-03 22:10:46 -05:00
dginovker 5c4ca489ef Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-11-03 22:07:57 -05:00
dginovker fcb3fa255f Latest compile 2019-11-03 22:07:48 -05:00
Gptaqbc b02950045c Buy/sell x buying loop lagging issue fix general shop using fixes trading amount fix (#133)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.
2019-11-03 22:02:39 -05:00
dginovker dcf6cbdc45 Latest compile + .gitignore 2019-10-31 14:03:18 -04:00
Danial efc6b3c8be Misc changes (#129)
* fixup "cantattack" command

* remove duplicate code

* fix brimhaven vines

* fixup cluescroll drops

* add clicktotele alias

* check player has an axe

* remove duplicate item id
2019-10-30 21:21:19 -04:00
Daniel Ginovker 9950dbe315 Easier setup (#128)
* Simpler compilation steps

* Add images

* Added artifact METAs

* Artifact fix
2019-10-28 20:46:04 -04:00
dginovker d7f4ed199b Latest compile 1.02 2019-10-28 19:52:36 -04:00
Danial 4760cee80e Refactoring and Clue scrolls (#126)
* refactor treasure trails

* tidy up random functions

* tidy up treasure trails

* refactor drops, consistant

* add clue scroll drops

* spread item rewards

* update rewards

* remove odd behaving items

* always give 2 → 4 items (1 stackable)
2019-10-27 22:18:28 -04:00
Josh Shippam 52414ce985 Merge pull request #125 from Dark98/master
Read Comment
2019-10-28 00:26:46 +00:00
Dark98 912a08c423 Read Comment
Made firstTimeTutorial handle the inital login stuff instead of it being ran with the dialogue
made the warning about the bank pin send for all players
fixed weight calculation on first login(closes #109)
2019-10-28 00:25:30 +00:00
dginovker 459e68773d latest compile 2019-10-27 15:26:53 -04:00
LeonBeilis abcb1133d8 minor fix for door glitch (#123)
* running locally env - null password given

* open door from distance fix, needs improvment
2019-10-27 15:14:53 -04:00
Gptaqbc dd206ece70 Next (#124)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47
2019-10-27 15:12:47 -04:00
dginovker 0b57ebc7db Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-27 15:06:29 -04:00
dginovker 276dc251dd merge fixes 2019-10-27 15:06:19 -04:00
Gptaqbc 8e874e6310 Trade issue (#117)
* Update Game.java

Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.

* Trade issues

Resolved issues around the trading system:
1. Can't trade anymore when other player isn't close;
2. Trade interface now close when other player disconnect or click the minimap;
3. Players cant no longer store items in the trade interface;
4. Items are properly distributed after any player closes the trade interface;
5. Added a message saying 'Trade completed.' after a trade is completed;
2019-10-27 14:45:59 -04:00
Danial 43713164cc Update player run calculations (#108)
* Update player run calculations

* add regen calculations
2019-10-27 14:22:08 -04:00
Danial df62d7efcf Fix Vampyre Slayer Quest (#113)
* fix vampyre slayer

* add 12 quest point requirement to blackKnightsFortress Quest
2019-10-27 14:21:09 -04:00
Danial 01199f1d58 fix shop prices (#114)
round shop prices
2019-10-27 14:21:02 -04:00
Danial 8262512bf6 Add Shield of Arrav (#120)
* change it up

* eh

* Add Shield of Arrav quest

* Add comment
2019-10-27 14:15:12 -04:00
Mr Extremez e9480ee890 Update ShopAssistant.java (#121)
Adds ability to sell tokkul items back to shop for tokkul
2019-10-27 14:13:37 -04:00
Michael Sasse a9d45373e0 This update resolves dginovker/2006rebotted#166
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
Josh Shippam 365e4a13be Merge pull request #111 from RedSparr0w/commands-tele
Refactor commands, Add click to tele command
2019-10-26 02:29:58 +01:00
RedSparr0w a0cade8735 move clicktotele to developer commands 2019-10-26 14:18:48 +13:00
RedSparr0w 607178155a refactor commands, add click to tele command 2019-10-26 14:15:59 +13:00
Josh Shippam 551e785b94 Merge pull request #106 from RedSparr0w/champions-guild
fixup champions guild
2019-10-25 15:17:41 +01:00
RedSparr0w 441ca60292 require all quest complete or 32 QP 2019-10-25 17:46:49 +13:00
Danial 3743ebf4da add another bluerite ore (#105) 2019-10-25 00:39:40 -04:00
RedSparr0w 04f474ed6d fixup champions guild 2019-10-25 17:36:38 +13:00
dginovker aa68571818 latest compile 2019-10-25 00:12:09 -04:00
Danial 20135d096f Refactor mining, add all the rocks and ores (#104)
* add blurite ore

* update randomness

* remove randomness

* refactor mining

* add gems
2019-10-25 00:08:53 -04:00
Gptaqbc b5c2a8fa59 Update Game.java (#102)
Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.
2019-10-25 00:07:01 -04:00
Josh Shippam aa0e46bd16 Merge pull request #103 from RedSparr0w/black-knight-fortress-fixes
[Final?] Black knight fortress fixes
2019-10-25 03:04:59 +01:00
RedSparr0w 93770239de set ape atoll tele to require 19 QP 2019-10-25 14:55:26 +13:00
RedSparr0w a457cba05d increase max Quest Points 2019-10-25 14:55:23 +13:00
RedSparr0w 0561237df2 refactor quest rewards for consistancy 2019-10-25 14:53:38 +13:00
RedSparr0w 7c3e0ca17c update text 2019-10-25 14:48:21 +13:00
RedSparr0w 18f18b107c load blackKnight progress from file 2019-10-25 14:27:53 +13:00
RedSparr0w a65daa5408 use questReward function 2019-10-25 13:58:32 +13:00
RedSparr0w 021a7ccdfa fix saving of the quest 2019-10-25 13:43:08 +13:00
Josh Shippam cfdffea92b Merge pull request #100 from RedSparr0w/fix-black-knight-quest-some-more-
fix black knights quest rewards
2019-10-25 01:03:45 +01:00
RedSparr0w c697a36dc2 fix black knights quest rewards 2019-10-25 12:47:19 +13:00
dginovker 028920af08 Latest compile 2019-10-24 19:37:15 -04:00
Danial 6eadfd3da4 Update readme, add parabot localhost instructions (#99)
* Update readme, add parabot localhost instructions

* fixup filename
2019-10-24 19:34:46 -04:00
Josh Shippam bd6b34f4a5 Merge pull request #98 from Dark98/master
Remove Heatmap Code from Server
2019-10-24 23:02:23 +01:00
Dark98 30c0207ef9 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-24 23:00:31 +01:00
Dark98 95285fa786 Remove Heatmap Code 2019-10-24 23:00:21 +01:00
Josh Shippam 7217295d37 Merge pull request #97 from RedSparr0w/knights-sword-fix
fix cupboard object spawning - Knights Sword Quest
2019-10-24 22:59:19 +01:00
RedSparr0w 1e99863687 fix cupboard object spawning 2019-10-25 10:52:47 +13:00