Files
2006Scape/2006Scape Server/ServerConfig.Sample.json
T
Josh Shippam 1c5b400f00 Merge The File&Game Servers Into One Module (#519)
* Merge The File&Game Servers Into One Module

* Make SettingsLoader A GameConstants ConfigLoader
If A Config File Isn't Used, The Server Will Fall Back To The Defaults Set In GameConstants.java

Config Files Can Be Loaded With The "-c/-config configfilelocation.json"
Added A Default Prefilled ServerConfig.json

* Update ConfigLoader

* Bring Back Independant "Secrets" Loader For External Password Stuff
* Added A Bunch More Vars To The ConfigLoader
* Included A Sample "Server Config"
* Also Updated README.md As Parabot Is No Longer Maintained & We No Longer Have A FileServer Module

* Bundle FileServer with Server (docker)

* Remove /udp and http port

* Update .gitignore

* Move FileServer from `org.apollo.jagcached` → `org/apollo/jagcached`

* Tidy GameConstants & Add More Vars To ConfigLoader

* Organised Up GameConstants A Little To Separate ConfigLoader Vars From The Rest
* Added Some More Variables To Be Loaded Through The ConfigLoader

* Fix A Derp Caused By Laziness

* Add -c/-config arg to README.md

* Enable FileServer By Default

Co-authored-by: Danial <admin@redsparr0w.com>
2021-11-23 00:29:25 +00:00

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JSON

{
"server_name": "2006Scape",
"website_link": "https://2006Scape.org",
"server_debug": false,
"file_server": true,
"world_id": 1,
"members_only": false,
"tutorial_island_enabled": false,
"party_room_enabled": true,
"clues_enabled": true,
"admin_can_trade": false,
"admin_can_sell": false,
"respawn_x": 3222,
"respawn_y": 3218,
"save_timer": 120,
"timeout": 60,
"item_requirements": true,
"xp_rate": 1.0,
"max_players": 200
}