Fix doors opening when clicked, instead of when walked to.

This commit is contained in:
Major-
2015-05-27 14:55:42 +01:00
parent 0877805982
commit e1bb561f95
2 changed files with 2 additions and 4 deletions
+1 -1
View File
@@ -59,7 +59,7 @@ module DoorUtil
else
toggled_position = translate_door_position(door)
toggled_orientation = translate_door_orientation(door)
toggled_door = DynamicGameObject.createPublic($world, door.id, toggled_position, door.type, toggled_orientation)
toggled_door = DynamicGameObject.create_public($world, door.id, toggled_position, door.type, toggled_orientation)
toggled_region = $world.region_repository.from_position(toggled_position)
toggled_region.add_entity(toggled_door)