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Add spritesheet and change image format
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+2
-2
@@ -60,8 +60,8 @@ private:
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static u8 textBuf[2][256 * 192];
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#endif
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u8 tileWidth, tileHeight;
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u16 tileSize;
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u8 tileWidth = 0, tileHeight = 0;
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u16 tileSize = 0;
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u16 questionMark = 0;
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std::vector<u8> fontTiles;
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std::vector<u8> fontWidths;
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