mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-03 08:49:05 +00:00
Bring closer to U-C 3DS
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+6
-5
@@ -26,7 +26,7 @@
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#include "font.hpp"
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#include "gui.hpp"
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#include "screenCommon.hpp"
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#include "tonccpy.h"
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#ifdef UNIVCORE_TEXT_BUFFERED
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@@ -34,6 +34,7 @@ u8 Font::textBuf[2][256 * 192];
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#endif
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Font::Font(const std::vector<std::string> &paths) {
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FILE *file = nullptr;
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for(const auto &path : paths) {
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file = fopen(path.c_str(), "rb");
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@@ -183,7 +184,7 @@ int Font::calcWidth(std::u16string_view text) {
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return x;
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}
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ITCM_CODE void Font::DrawString(std::u16string_view text, int x, int y, Alignment align, Palette palette,
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ITCM_CODE void Font::print(std::u16string_view text, int x, int y, Alignment align, Palette palette,
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int maxWidth, float scaleX, float scaleY, bool rtl, Sprite *sprite) {
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// If RTL isn't forced, check for RTL text
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for(const auto c : text) {
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@@ -202,7 +203,7 @@ ITCM_CODE void Font::DrawString(std::u16string_view text, int x, int y, Alignmen
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case Alignment::center: {
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size_t newline = text.find('\n');
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while(newline != text.npos) {
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DrawString(text.substr(0, newline), x, y, align, palette, maxWidth, scaleX, scaleY, rtl, sprite);
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print(text.substr(0, newline), x, y, align, palette, maxWidth, scaleX, scaleY, rtl, sprite);
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text = text.substr(newline + 1);
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newline = text.find('\n');
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y += tileHeight;
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@@ -214,7 +215,7 @@ ITCM_CODE void Font::DrawString(std::u16string_view text, int x, int y, Alignmen
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case Alignment::right: {
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size_t newline = text.find('\n');
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while(newline != text.npos) {
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DrawString(text.substr(0, newline), x - (calcWidth(text.substr(0, newline)) * scaleX), y,
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print(text.substr(0, newline), x - (calcWidth(text.substr(0, newline)) * scaleX), y,
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Alignment::left, palette, maxWidth, scaleX, scaleY, rtl, sprite);
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text = text.substr(newline + 1);
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newline = text.find('\n');
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@@ -350,7 +351,7 @@ ITCM_CODE void Font::DrawString(std::u16string_view text, int x, int y, Alignmen
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// Don't draw off screen chars
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if(x >= 0 && x + fontWidths[(index * 3) + 2] < 256 && y >= 0 && y + tileHeight < 192) {
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#ifdef UNIVCORE_TEXT_BUFFERED
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u8 *dst = textBuf[Gui::top] + y * 256 + x + fontWidths[(index * 3)];
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u8 *dst = textBuf[currentScreen] + y * 256 + x + fontWidths[(index * 3)];
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#else
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u8 *dst = (u8 *)bgGetGfxPtr(Gui::top ? 2 : 6) + y * 256 + x + fontWidths[(index * 3)];
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#endif
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