mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-03 00:39:23 +00:00
Bring closer to U-C 3DS
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+9
-13
@@ -26,7 +26,7 @@
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#include "image.hpp"
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#include "gui.hpp"
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#include "screenCommon.hpp"
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#include "tonccpy.h"
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@@ -91,9 +91,9 @@ void Image::draw(int x, int y, bool copyPal) {
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SCALE_3DS(y);
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if(copyPal)
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tonccpy((Gui::top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs, _palette.data(), _palette.size() * 2);
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tonccpy((currentScreen ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs, _palette.data(), _palette.size() * 2);
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u8 *dst = (u8 *)bgGetGfxPtr(Gui::top ? 3 : 7) + y * 256 + x;
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u8 *dst = (u8 *)bgGetGfxPtr(currentScreen ? 3 : 7) + y * 256 + x;
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// If full width and X is 0, copy it all in one go
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if(_width == 256 && x == 0) {
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@@ -111,16 +111,13 @@ void Image::drawSpecial(int x, int y, float scaleX, float scaleY, int paletteOff
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SCALE_3DS(y);
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if(copyPal)
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tonccpy((Gui::top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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tonccpy((currentScreen ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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u8 *dst = (u8 *)bgGetGfxPtr(Gui::top ? 3 : 7) + y * 256 + x;
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u8 *dst = (u8 *)bgGetGfxPtr(currentScreen ? 3 : 7) + y * 256 + x;
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// If the scale is 1 use faster integer math
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nocashMessage("a");
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if(scaleX == 1.0f && scaleY == 1.0f) {
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nocashMessage("b");
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for(int i = 0; i < _height; i++) {
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nocashMessage("d");
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for(int j = 0; j < _width; j++) {
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u8 px = _bitmap[i * _width + j];
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if(_palette[px - _palOfs] & 0x8000)
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@@ -128,7 +125,6 @@ void Image::drawSpecial(int x, int y, float scaleX, float scaleY, int paletteOff
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}
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}
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} else {
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nocashMessage("c");
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for(int i = 0; i < _height * scaleY; i++) {
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for(int j = 0; j < _width * scaleX; j++) {
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u8 px = _bitmap[int(i / scaleY) * _width + int(j / scaleX)];
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@@ -144,10 +140,10 @@ void Image::drawSegment(int x, int y, int imageX, int imageY, int w, int h, bool
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SCALE_3DS(y);
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if(copyPal)
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tonccpy((Gui::top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs, _palette.data(), _palette.size() * 2);
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tonccpy((currentScreen ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs, _palette.data(), _palette.size() * 2);
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for(int i = 0; i < h; i++) {
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tonccpy((u8 *)bgGetGfxPtr(Gui::top ? 3 : 7) + (y + i) * 256 + x,
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tonccpy((u8 *)bgGetGfxPtr(currentScreen ? 3 : 7) + (y + i) * 256 + x,
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_bitmap.data() + (imageY + i) * _width + imageX, w);
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}
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}
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@@ -158,9 +154,9 @@ void Image::drawSegmentSpecial(int x, int y, int imageX, int imageY, int w, int
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SCALE_3DS(y);
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if(copyPal)
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tonccpy((Gui::top ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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tonccpy((currentScreen ? BG_PALETTE : BG_PALETTE_SUB) + _palOfs + paletteOffset, _palette.data(), _palette.size() * 2);
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u8 *dst = (u8 *)bgGetGfxPtr(Gui::top ? 3 : 7) + y * 256 + x;
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u8 *dst = (u8 *)bgGetGfxPtr(currentScreen ? 3 : 7) + y * 256 + x;
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// If the scale is 1 use faster integer math
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if(scaleX == 1.0f && scaleY == 1.0f) {
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