mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
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67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/*
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* This file is part of Universal-Core
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* Copyright (C) 2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef _UNIVERSAL_CORE_SPRITESHEET_HPP
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#define _UNIVERSAL_CORE_SPRITESHEET_HPP
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#include "image.hpp"
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class Spritesheet {
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private:
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static Image _blank;
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std::vector<Image *> _images;
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public:
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/**
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* @brief Image group class
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* @param paths The paths to try load the spritesheet from, from highest to lowest priority
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* @param indexes The image indexes to load, if blank all images will be loaded
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*/
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Spritesheet(const std::vector<std::string> &paths, const std::vector<u32> indexes = {});
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/**
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* @brief Image group class
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* @param path The path to load the spritesheet from
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* @param indexes The image indexes to load, if blank all images will be loaded
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*/
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Spritesheet(const std::string &path, const std::vector<u32> indexes = {}) : Spritesheet(std::vector<std::string>({path}), indexes) {};
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~Spritesheet(void);
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/**
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* @brief Returns the number of images in the spritesheet
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*/
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size_t size(void) { return _images.size(); }
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/**
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* @brief Returns the Image at index
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* @param index The Image to get
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*/
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Image &operator[](size_t index);
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};
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#endif
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