mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
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191 lines
7.3 KiB
C++
191 lines
7.3 KiB
C++
/*
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* This file is part of Universal-Core
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* Copyright (C) 2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef _UNIVERSAL_CORE_FONT_HPP
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#define _UNIVERSAL_CORE_FONT_HPP
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#include "sprite.hpp"
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#include <nds/ndstypes.h>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "UNIVCORE_CONFIG.h"
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enum class Alignment {
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left,
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center,
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right,
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};
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enum class Palette : u8 {
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#ifdef UNIVCORE_TEXT_PALETTES
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UNIVCORE_TEXT_PALETTES
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#else
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white
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#endif
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};
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#ifndef UNIVCORE_TEXT_DEFAULT_PALETTE
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#define UNIVCORE_TEXT_DEFAULT_PALETTE white
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#endif
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class Font {
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private:
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#ifdef UNIVCORE_TEXT_BUFFERED
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static u8 textBuf[2][256 * 192];
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#endif
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u8 tileWidth, tileHeight;
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u16 tileSize;
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u16 questionMark = 0;
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std::vector<u8> fontTiles;
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std::vector<u8> fontWidths;
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std::vector<u16> fontMap;
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u16 charIndex(char16_t c);
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void DrawString(std::u16string_view text, int x, int y, Alignment align, Palette palette, int maxWidth, float scaleX, float scaleY, bool rtl, Sprite *sprite);
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public:
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/**
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* @brief Converts a UTF-8 string to UCS-2
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* @param text The string to convert
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* @return The converted string
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*/
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static std::u16string utf8to16(std::string_view text);
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/**
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* @brief Text printing class
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* @param paths The path to load the font from
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*/
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Font(const std::string &path) : Font(std::vector<std::string>({path})) {}
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/**
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* @brief Text printing class
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* @param paths The paths to try load the font from, from highest to lowest priority
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*/
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Font(const std::vector<std::string> &paths);
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Font() {}
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~Font() {}
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/**
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* @brief The height of the font
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* @return The font height
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*/
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u8 height(void) { return tileHeight; }
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/**
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* @brief Calculates the width of a given string of text
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* @param text The text to calculate the width of
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* @return The width of the given string
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*/
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int calcWidth(std::string_view text) { return calcWidth(utf8to16(text)); }
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int calcWidth(std::u16string_view text);
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/**
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* @brief Prints an integer value to a background layer
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* @param x The X position to print at
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* @param y The Y position to print at
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* @param value The value to print
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* @param align (Optional) The alignment to use
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* @param palette (Optional) The palette to use
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* @param maxWidth (Optional) The maximum width of the string, set to 0 for no max width
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* @param scaleX (Optional) The scale on the X axis
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* @param scaleY (Optional) The scale on the Y axis
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*/
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void DrawString(int x, int y, int value, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(utf8to16(std::to_string(value)), x, y, align, palette, maxWidth, scaleX, scaleY, false, nullptr); }
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/**
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* @brief Prints a string to a background layer
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* @param x The X position to print at
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* @param y The Y position to print at
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* @param text The string to print
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* @param align (Optional) The alignment to use
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* @param palette (Optional) The palette to use
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* @param maxWidth (Optional) The maximum width of the string, set to 0 for no max width
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* @param scaleX (Optional) The scale on the X axis
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* @param scaleY (Optional) The scale on the Y axis
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*/
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void DrawString(int x, int y, std::string_view text, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(utf8to16(text), x, y, align, palette, maxWidth, scaleX, scaleY, false, nullptr); }
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void DrawString(int x, int y, std::u16string_view text, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(text, x, y, align, palette, maxWidth, scaleX, scaleY, false, nullptr); }
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/**
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* @brief Prints an integer value to a sprite
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* @param x The X position to print at
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* @param y The Y position to print at
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* @param value The value to print
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* @param sprite The sprite to print to
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* @param align (Optional) The alignment to use
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* @param palette (Optional) The palette to use
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* @param maxWidth (Optional) The maximum width of the string, set to 0 for no max width
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* @param scaleX (Optional) The scale on the X axis
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* @param scaleY (Optional) The scale on the Y axis
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*/
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void DrawString(int x, int y, int value, Sprite &sprite, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(utf8to16(std::to_string(value)), x, y, align, palette, maxWidth, scaleX, scaleY, false, nullptr); }
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/**
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* @brief Prints a string to a sprite
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* @param x The X position to print at
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* @param y The Y position to print at
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* @param text The string to print
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* @param sprite The sprite to print to
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* @param align (Optional) The alignment to use
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* @param palette (Optional) The palette to use
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* @param maxWidth (Optional) The maximum width of the string, set to 0 for no max width
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* @param scaleX (Optional) The scale on the X axis
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* @param scaleY (Optional) The scale on the Y axis
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*/
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void DrawString(int x, int y, std::string_view text, Sprite &sprite, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(utf8to16(text), x, y, align, palette, maxWidth, scaleX, scaleY, false, &sprite); }
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void DrawString(int x, int y, std::u16string_view text, Sprite &sprite, Alignment align = Alignment::left, Palette palette = Palette::UNIVCORE_TEXT_DEFAULT_PALETTE, int maxWidth = 0, float scaleX = 1.0f, float scaleY = 1.0f) { DrawString(text, x, y, align, palette, maxWidth, scaleX, scaleY, false, &sprite); }
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#ifdef UNIVCORE_TEXT_BUFFERED
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/**
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* @brief Clears all text from both screens
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*/
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static void clear(void) { clear(true); clear(false); }
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/**
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* @brief Clears all text from the given screen
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* @param Whether to clear the top or bottom screen
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*/
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static void clear(bool top);
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/**
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* @brief Copies all text on both screens from the buffer to actual screen
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*/
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static void update(void) { update(true); update(false); }
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/**
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* @brief Copies all text on the given screen from the buffer to actual screen
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* @param top Whether to update the top or bottom screen
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*/
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static void update(bool top);
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#endif
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};
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#endif
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