3 Commits
Author SHA1 Message Date
Qweqker 6deaa4162a Astraeus Dialogue System Port (#512)
* - Marked As Deprecated
- Reorganized DialogueOptions.java so that option buttons are grouped with each interface
- Added temporary Dialogue Executor to make new Dialogue System function
- Remove Man, Woman, and Banker Dialogue and Dialogue Options

* - Refactored Dialogue.java into DialoguePacket.java
- Moved DialoguePacket.java into impl packets package
- Added Astraeus dialogue executor

* - Removed useless file
- Reorganized the Misc.java file

* - Ported Astraeus Dialogue System
- Rewrote Man, Woman, and Banker Dialogues
- Added line splitter in AstraeusDialogueFactory.java

* - Renamed Astraeus* classes to *Plugin
- Fixed an issue where the Dialogue Option buttons were not executed through the Kotlin file
2021-10-31 01:53:15 +00:00
QweqkerandQweqker f9a9eae356 Bank Adjustment, Cabbage Patch (Pun intended) (#396)
* Added Cabbage ID for the cabbage that is supposed to spawn south of falador
Moved unique food dialogue inside the text handler to avoid duplicate messages
Added unique message for south of falador cabbage

* Adjusted Lumbridge Bank Boundary

Co-authored-by: Qweqker <qweqker@mail.com>
2020-03-13 20:33:52 -04:00
db58bc868b Player Death and Level Up Sounds, Cutscene Support (#383)
* Added Player death Sound
Added a ton of Level Up Sounds (Some I do not know)

* Added command to play "quicksongs"

* adjusted chat message to properly name the command

* Added Camera functionality for cutscenes
Added Camera shake functionality for cutscenes/barrows/anything else
Added Camera reset functionality to return the player to the normal player view
Added some details on what each added method does
Refactored some of the method names for uniformity

* Added some commands to test the cutscene/camera features that were added in PlayerAssistant.java

Co-authored-by: Qweqker <qweqker@mail.com>
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2020-03-06 18:53:53 -05:00