* Clean up part 1
- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java
* Cape Dye
Rewrote cape dying
* Packaging
- redone ----> com.rebotted
* PacketSender/clean up
- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code
* Merge Client/Player
- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up
* Quests/more clean up
- Removed more dead code
- Made quests static in order to clean them up a bit
* More cleanup
- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
- closes#205
- closes#197
- closes#145
Does the followiwng
- Adds functional redemption prayer
- Fixes max stack deletion when trading
- Adds toggle for clue scrolls, currently set on disabled until someone gets the time to finish clue scrolls
- Cleans up a few minor things
- Removes a few bits of dead code
- Re enables rare detection
closes#177closes#136 (hp restoring works, couldn't find the anim tho)
closes#178 (should fix all the issues, let me know for sure)
Also removed the object does not exist message ingame for non admins and got rid of the isBotting code when clicking objects
* Update ShopAssistant.java
Adds ability to sell tokkul items back to shop for tokkul
* Fixes npc aggressiveness closes#132
* Fixes highscores for admin + ingame. Closes#131
* Caps run energy at 100%. Closes#135