Commit Graph

18 Commits

Author SHA1 Message Date
Danial 3d1ae1b288 remove deleteItem2 → deleteItem (#212) 2019-11-24 23:07:52 -05:00
RedSparr0w ca12809861 Semi functional player shops 2019-11-23 01:44:57 +13:00
RedSparr0w b6a590d44f Update PlayerAssistant.java 2019-11-22 20:45:18 +13:00
Danial 4b3bb7ade7 Random slayer task amounts, Move unequiped item to same slot as weapon you are equiping (#206)
* tidy up

* Update DialogueHandler.java

* Slayer master gives specific difficulty tasks

* int

* tidy up

* replace difficulty int, with variable

* Dragons give lower amount needed to kill

* vail -> vial

* Update ObjectsActions.java

* tidy up

* tidy up

* tidy up

* Assign random amounts

* tidy up, remove magic numbers

* move rebinding of equip slot

* tidy up and move unequiped items to same inventory slot

* Drop castlewars flag when equiping a weapon

* vars

* tidy up
2019-11-21 14:10:30 -05:00
Mr Extremez 2b6ff7db02 Global drops/monks/al kharid furnance (#192)
closes #177
closes #136 (hp restoring works, couldn't find the anim tho)
closes #178 (should fix all the issues, let me know for sure)
Also removed the object does not exist message ingame for non admins and got rid of the isBotting code when clicking objects
2019-11-17 18:30:08 -05:00
mikeysasse c827d46ca0 Projectile clipping, PassDoor fix (#176)
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.

* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.

* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00
Mr Extremez d14f4e5044 Changesftw (#172)
* Npc definitions/npc aggressiveness

Let me know how it works

* Error fix

fixes error
2019-11-11 00:26:47 -05:00
Gptaqbc dc3f561868 Faster shop restocking - Brought back normal stack of items in shops … (#164)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo
2019-11-10 19:46:24 -05:00
Mr Extremez ff75851cad Fixes run energy, aggressiveness, and highscores (#137)
* Update ShopAssistant.java

Adds ability to sell tokkul items back to shop for tokkul

* Fixes npc aggressiveness closes #132

* Fixes highscores for admin + ingame. Closes #131

* Caps run energy at 100%. Closes #135
2019-11-06 10:55:08 -05:00
Dark98 912a08c423 Read Comment
Made firstTimeTutorial handle the inital login stuff instead of it being ran with the dialogue
made the warning about the bank pin send for all players
fixed weight calculation on first login(closes #109)
2019-10-28 00:25:30 +00:00
Danial 43713164cc Update player run calculations (#108)
* Update player run calculations

* add regen calculations
2019-10-27 14:22:08 -04:00
Dark98 7c42a83c22 Fix Herblore EXP For New Accounts 2019-10-21 01:25:51 +01:00
unknown 6b96d07a91 just a quick patch so that we can start training herblore 2019-10-18 19:28:04 +02:00
Ben Maher 5a87a47262 Mobile banking (#30)
* Fixed an issue with sheep regrowth, the id hadn't been completely migrated resulting in a one time sheep shear fiasco! My bad!

* Fixed admin command ::bank.
2019-10-06 21:40:14 -04:00
dginovker 72927379dc Actually fix autoretaliate 2019-10-03 20:43:58 -04:00
dginovker 15150159a4 Fixed bank bug, classes not compiled properly 2019-10-03 18:21:10 -04:00
dginovker a5e3e6e8f2 Added highscores 2019-06-20 11:02:00 -04:00
Nicola Paolucci ea51313125 init, thx MrExtremez 2019-06-18 15:04:35 -04:00