Commit Graph

152 Commits

Author SHA1 Message Date
Mr Extremez d14f4e5044 Changesftw (#172)
* Npc definitions/npc aggressiveness

Let me know how it works

* Error fix

fixes error
2019-11-11 00:26:47 -05:00
Daniel Ginovker e26f32439a Revert "Npc definitions/npc aggressiveness (#169)" (#171)
This reverts commit 2aef86ed25.
2019-11-11 00:22:35 -05:00
Daniel Ginovker 2f26fbe5fb Lag fixed :) (#170) 2019-11-11 00:21:40 -05:00
Mr Extremez 2aef86ed25 Npc definitions/npc aggressiveness (#169)
Let me know how it works
2019-11-11 00:20:00 -05:00
Mr Extremez d53ed61064 Finally should fix aggressiveness smh (#165)
closes #160

Let me know if this doesn't work, but hoping it does. My local testing had it working perfectly
2019-11-10 22:09:54 -05:00
Gptaqbc dc3f561868 Faster shop restocking - Brought back normal stack of items in shops … (#164)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo
2019-11-10 19:46:24 -05:00
Gptaqbc 4db7ee6761 Fixed an issue with teleother that wasnt working at all. (#159)
Fixed an issue with teleother that wasnt working at all.
2019-11-10 12:26:41 -05:00
Mr Extremez aaf0a48140 Fixes npc aggressiveness (#155)
closes #142
2019-11-10 12:18:00 -05:00
Danial 68013f3498 Add kick command, and force logout function (#154)
* Fix local Parabot instructions

* Add kick command, and force logout function
2019-11-10 12:17:47 -05:00
Dark98 58dab39d3b Fix Onyx Amulet Stringing 2019-11-09 22:05:29 +00:00
Dark98 6b4b1eddf7 Fix Highscores problem & only Save Highscores for Mod & Lower 2019-11-09 21:51:05 +00:00
dginovker f13f0af171 2006rebotted rename + latest compile 2019-11-09 15:35:57 -05:00
Gptaqbc dcc7984e27 Teleother (#144)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file

* Teleother fixed

Teleother fixed.

* fixed an issue I forgot to test :)

fixed an issue I forgot to test :)
2019-11-09 00:08:56 -05:00
Mr Extremez ff75851cad Fixes run energy, aggressiveness, and highscores (#137)
* Update ShopAssistant.java

Adds ability to sell tokkul items back to shop for tokkul

* Fixes npc aggressiveness closes #132

* Fixes highscores for admin + ingame. Closes #131

* Caps run energy at 100%. Closes #135
2019-11-06 10:55:08 -05:00
Gptaqbc b02950045c Buy/sell x buying loop lagging issue fix general shop using fixes trading amount fix (#133)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.
2019-11-03 22:02:39 -05:00
Danial efc6b3c8be Misc changes (#129)
* fixup "cantattack" command

* remove duplicate code

* fix brimhaven vines

* fixup cluescroll drops

* add clicktotele alias

* check player has an axe

* remove duplicate item id
2019-10-30 21:21:19 -04:00
Daniel Ginovker 9950dbe315 Easier setup (#128)
* Simpler compilation steps

* Add images

* Added artifact METAs

* Artifact fix
2019-10-28 20:46:04 -04:00
Danial 4760cee80e Refactoring and Clue scrolls (#126)
* refactor treasure trails

* tidy up random functions

* tidy up treasure trails

* refactor drops, consistant

* add clue scroll drops

* spread item rewards

* update rewards

* remove odd behaving items

* always give 2 → 4 items (1 stackable)
2019-10-27 22:18:28 -04:00
Dark98 912a08c423 Read Comment
Made firstTimeTutorial handle the inital login stuff instead of it being ran with the dialogue
made the warning about the bank pin send for all players
fixed weight calculation on first login(closes #109)
2019-10-28 00:25:30 +00:00
dginovker 459e68773d latest compile 2019-10-27 15:26:53 -04:00
LeonBeilis abcb1133d8 minor fix for door glitch (#123)
* running locally env - null password given

* open door from distance fix, needs improvment
2019-10-27 15:14:53 -04:00
Gptaqbc dd206ece70 Next (#124)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47
2019-10-27 15:12:47 -04:00
dginovker 0b57ebc7db Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-27 15:06:29 -04:00
dginovker 276dc251dd merge fixes 2019-10-27 15:06:19 -04:00
Gptaqbc 8e874e6310 Trade issue (#117)
* Update Game.java

Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.

* Trade issues

Resolved issues around the trading system:
1. Can't trade anymore when other player isn't close;
2. Trade interface now close when other player disconnect or click the minimap;
3. Players cant no longer store items in the trade interface;
4. Items are properly distributed after any player closes the trade interface;
5. Added a message saying 'Trade completed.' after a trade is completed;
2019-10-27 14:45:59 -04:00
Danial 43713164cc Update player run calculations (#108)
* Update player run calculations

* add regen calculations
2019-10-27 14:22:08 -04:00
Danial df62d7efcf Fix Vampyre Slayer Quest (#113)
* fix vampyre slayer

* add 12 quest point requirement to blackKnightsFortress Quest
2019-10-27 14:21:09 -04:00
Danial 01199f1d58 fix shop prices (#114)
round shop prices
2019-10-27 14:21:02 -04:00
Danial 8262512bf6 Add Shield of Arrav (#120)
* change it up

* eh

* Add Shield of Arrav quest

* Add comment
2019-10-27 14:15:12 -04:00
Mr Extremez e9480ee890 Update ShopAssistant.java (#121)
Adds ability to sell tokkul items back to shop for tokkul
2019-10-27 14:13:37 -04:00
Michael Sasse a9d45373e0 This update resolves dginovker/2006rebotted#166
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
Josh Shippam 365e4a13be Merge pull request #111 from RedSparr0w/commands-tele
Refactor commands, Add click to tele command
2019-10-26 02:29:58 +01:00
RedSparr0w a0cade8735 move clicktotele to developer commands 2019-10-26 14:18:48 +13:00
RedSparr0w 607178155a refactor commands, add click to tele command 2019-10-26 14:15:59 +13:00
Josh Shippam 551e785b94 Merge pull request #106 from RedSparr0w/champions-guild
fixup champions guild
2019-10-25 15:17:41 +01:00
RedSparr0w 441ca60292 require all quest complete or 32 QP 2019-10-25 17:46:49 +13:00
Danial 3743ebf4da add another bluerite ore (#105) 2019-10-25 00:39:40 -04:00
RedSparr0w 04f474ed6d fixup champions guild 2019-10-25 17:36:38 +13:00
Danial 20135d096f Refactor mining, add all the rocks and ores (#104)
* add blurite ore

* update randomness

* remove randomness

* refactor mining

* add gems
2019-10-25 00:08:53 -04:00
RedSparr0w 93770239de set ape atoll tele to require 19 QP 2019-10-25 14:55:26 +13:00
RedSparr0w a457cba05d increase max Quest Points 2019-10-25 14:55:23 +13:00
RedSparr0w 0561237df2 refactor quest rewards for consistancy 2019-10-25 14:53:38 +13:00
RedSparr0w 7c3e0ca17c update text 2019-10-25 14:48:21 +13:00
RedSparr0w 18f18b107c load blackKnight progress from file 2019-10-25 14:27:53 +13:00
RedSparr0w a65daa5408 use questReward function 2019-10-25 13:58:32 +13:00
RedSparr0w 021a7ccdfa fix saving of the quest 2019-10-25 13:43:08 +13:00
Josh Shippam cfdffea92b Merge pull request #100 from RedSparr0w/fix-black-knight-quest-some-more-
fix black knights quest rewards
2019-10-25 01:03:45 +01:00
RedSparr0w c697a36dc2 fix black knights quest rewards 2019-10-25 12:47:19 +13:00
Dark98 30c0207ef9 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-24 23:00:31 +01:00
Dark98 95285fa786 Remove Heatmap Code 2019-10-24 23:00:21 +01:00