Commit Graph

44 Commits

Author SHA1 Message Date
Mr Extremez d14f4e5044 Changesftw (#172)
* Npc definitions/npc aggressiveness

Let me know how it works

* Error fix

fixes error
2019-11-11 00:26:47 -05:00
Mr Extremez d53ed61064 Finally should fix aggressiveness smh (#165)
closes #160

Let me know if this doesn't work, but hoping it does. My local testing had it working perfectly
2019-11-10 22:09:54 -05:00
Gptaqbc dc3f561868 Faster shop restocking - Brought back normal stack of items in shops … (#164)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo
2019-11-10 19:46:24 -05:00
Mr Extremez aaf0a48140 Fixes npc aggressiveness (#155)
closes #142
2019-11-10 12:18:00 -05:00
Dark98 58dab39d3b Fix Onyx Amulet Stringing 2019-11-09 22:05:29 +00:00
dginovker f13f0af171 2006rebotted rename + latest compile 2019-11-09 15:35:57 -05:00
Gptaqbc dcc7984e27 Teleother (#144)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file

* Teleother fixed

Teleother fixed.

* fixed an issue I forgot to test :)

fixed an issue I forgot to test :)
2019-11-09 00:08:56 -05:00
Danial efc6b3c8be Misc changes (#129)
* fixup "cantattack" command

* remove duplicate code

* fix brimhaven vines

* fixup cluescroll drops

* add clicktotele alias

* check player has an axe

* remove duplicate item id
2019-10-30 21:21:19 -04:00
Danial 4760cee80e Refactoring and Clue scrolls (#126)
* refactor treasure trails

* tidy up random functions

* tidy up treasure trails

* refactor drops, consistant

* add clue scroll drops

* spread item rewards

* update rewards

* remove odd behaving items

* always give 2 → 4 items (1 stackable)
2019-10-27 22:18:28 -04:00
Danial 43713164cc Update player run calculations (#108)
* Update player run calculations

* add regen calculations
2019-10-27 14:22:08 -04:00
Danial 8262512bf6 Add Shield of Arrav (#120)
* change it up

* eh

* Add Shield of Arrav quest

* Add comment
2019-10-27 14:15:12 -04:00
Josh Shippam 551e785b94 Merge pull request #106 from RedSparr0w/champions-guild
fixup champions guild
2019-10-25 15:17:41 +01:00
RedSparr0w 441ca60292 require all quest complete or 32 QP 2019-10-25 17:46:49 +13:00
Danial 3743ebf4da add another bluerite ore (#105) 2019-10-25 00:39:40 -04:00
RedSparr0w 04f474ed6d fixup champions guild 2019-10-25 17:36:38 +13:00
Danial 20135d096f Refactor mining, add all the rocks and ores (#104)
* add blurite ore

* update randomness

* remove randomness

* refactor mining

* add gems
2019-10-25 00:08:53 -04:00
RedSparr0w 93770239de set ape atoll tele to require 19 QP 2019-10-25 14:55:26 +13:00
RedSparr0w a457cba05d increase max Quest Points 2019-10-25 14:55:23 +13:00
RedSparr0w 0561237df2 refactor quest rewards for consistancy 2019-10-25 14:53:38 +13:00
RedSparr0w 7c3e0ca17c update text 2019-10-25 14:48:21 +13:00
Josh Shippam cfdffea92b Merge pull request #100 from RedSparr0w/fix-black-knight-quest-some-more-
fix black knights quest rewards
2019-10-25 01:03:45 +01:00
RedSparr0w c697a36dc2 fix black knights quest rewards 2019-10-25 12:47:19 +13:00
Danial 8de8b619a0 Rebase magic teleports, fix superheat (#92)
* rebase teleport spells

* fix superheat rune requirements

* fixup ardougne laws required
2019-10-24 14:42:02 -04:00
Danial fd01ac0b6a fixup sheep shearer/black knight 2019-10-23 20:46:57 +13:00
Mr Extremez 818ea68ae1 Fletching fix
Should fix 2 people not being able to fletch at once. Let me know how it works - mr extremez :)
2019-10-22 21:14:00 +01:00
Mr Extremez ede6989139 Iron bars now smelted @ 50% success rate :)
(fixes issue #74) -also did a little bit of tidying up nothing major
2019-10-22 21:13:51 +01:00
Danial 115cff892f Fix unreachable code block (#77) 2019-10-21 22:38:35 -04:00
RedSparr0w d1c3746aaa mine Rune Essence until inventory is full 2019-10-22 14:42:23 +13:00
Mr Extremez 0e969c1a08 Only quests that are added will display on quest tab with this. (#62)
(fixes issue #25) - mr extremez :)
2019-10-17 11:20:09 -04:00
DPSCryptic 0d728d8af0 My development (#58)
* Black Knights Fortress (not complete)

* another Black knight

* dialogue fix + added comment
2019-10-13 14:12:32 -04:00
Danial 83e612b50f randomToggle -> randomEventsEnabled (#45)
Fix prayer and fishing random event checks
2019-10-10 07:35:00 -04:00
AgilityV2 719fe680da Update to essence xp. (#39)
rune essence correct xp is 5
2019-10-09 14:32:12 -04:00
MitchvanWijngaarden 42f545e0bc Added in randomToggle check to fishing (#36)
* bandaid fix fletching

* local

* Removed prayer random if user has randoms toggled off.

* Added in randomToggle check to fishing.
2019-10-08 13:38:05 -04:00
MitchvanWijngaarden d9e3d08ff8 Added in randomToggle check to burying bones (#35)
* bandaid fix fletching

* local

* Removed prayer random if user has randoms toggled off.
2019-10-08 13:37:44 -04:00
Ben Maher 4c90e2c6a5 Essence mining (#33)
* Clay mining is now implemented.

* Partial implementation of Essence mining, this doesn't implement pure essence yet though there's boilerplate code to assist.
Considerations:
Node requires 1 click per essence
Node produces only Rune Essence (This can in theory be changed for pure, but let's find out how much of Runecrafting is even implemented first.)
2019-10-07 19:10:26 -04:00
Ben Maher 4a06c906cd Clay mining is now implemented. (#31) 2019-10-07 09:12:35 -04:00
Ben Maher ddec3a1204 Issue 15 (#18)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.
2019-10-06 13:34:23 -04:00
Ben Maher f777f24e53 God capes, Ancient chamber teleport and axe array checks (#16)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.
2019-10-06 12:35:24 -04:00
Daniel Ginovker c72542a86c @mediabi3 (#8) 2019-10-05 15:47:05 -04:00
MitchvanWijngaarden 61a0fc7f2b bandaid fix fletching (#5) 2019-10-04 16:28:03 -04:00
dginovker 3af5acc0eb Fix server crash when woodcutting with pickaxe 2019-10-04 13:08:57 -04:00
dginovker e7d5f36880 Highscores fix 2019-06-28 15:50:51 -04:00
dginovker 8b585228c4 opt-in random events 2019-06-21 10:38:39 -04:00
Nicola Paolucci ea51313125 init, thx MrExtremez 2019-06-18 15:04:35 -04:00