Commit Graph

337 Commits

Author SHA1 Message Date
dginovker f39993e3d9 Latest compile + jars 1.07 2019-12-12 04:54:04 -05:00
Mr Extremez 6ad9d1f7e9 Random fixes (#273)
- Cant open nest if you do not have space
- Added working yo yo
- Added monks robe spawns
- Added ability to make god pages
- Removed a few warnings

closes #265
closes #262
closes #259
closes #243
2019-12-12 04:32:56 -05:00
Danial 8ec8a92d20 Fix for boots of lightness (#272) 2019-12-12 04:32:06 -05:00
Gptaqbc c891e4741e Added Winter theme and fixed couple items that werent wore in the correct slot (#271)
Added Winter theme and fixed couple items that werent wore in the correct slot
2019-12-12 04:31:21 -05:00
Daniel Ginovker 64ae22188f Small shop QoL (#267)
* Shop command clarification

* small syntax
2019-12-11 00:43:58 -05:00
Daniel Ginovker f3b47bb0d6 Added warning for 32-bit and > 1.8 Java versions (#264)
* Added warning for 32-bit and > 1.8 Java versions

* Clarify why
1.06
2019-12-10 19:21:45 -05:00
Daniel Ginovker dc4694c24c Remove rare protection, add all NPCs to a static list (#254) 2019-12-09 22:59:54 -05:00
Daniel Ginovker a9d720fbae Remove some perma aggro monsters (#252) 2019-12-09 18:50:39 -05:00
dginovker ba7daa72d5 Latest compile 2019-12-07 21:19:44 -05:00
Gptaqbc 55a35a26b2 A lot of fixes (#242)
* Fixed stuff related to shop trading

> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop

* Fixed some stuff related to agility

-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;

***Animations still missing: Crossing gaps and jumping gaps***

* resolve conflicts

* delete old files

* A lot of fixes

Christmas Cracker (anim other player & text & admin right & rare protection)
Added check in stack value when withdrawing from bank to prevent losing items when max int value is reached
fixed double message on pickpocketing when in combat
Renamed methods
Removed unused methods
Removed admin restriction when trying to use the cannon
Cleaned KBD drops
Boots of lightness weight reduction is fixed
More...
2019-12-07 21:16:18 -05:00
Mr Extremez 8e524cdcda Couple quick fixes (#240)
- Fix global drops at KQ
- Should fix pickpocketing crash hopefully

closes #236
closes #233
2019-12-06 16:12:48 -05:00
dginovker 9c21669609 Merge branch 'misc2' of https://github.com/RedSparr0w/2006rebotted 2019-12-05 23:08:25 -05:00
dginovker 06798c5e90 Merge branch 'RedSparr0w-misc2' 2019-12-05 23:06:30 -05:00
RedSparr0w 8317f3f031 check player has completed tutorial island 2019-12-06 15:14:31 +13:00
dginovker d9d450f61e Latest compile 2019-12-05 12:58:10 -05:00
Mr Extremez 8af938548b More fixes (#235)
- Dwarf cannon can now be seen by anyone and not just the person who sets it down (they can also see the rotation now)
- Fixed doors being removed when clicking them
- Removed banking command for regular players
- Fixed nulodion now only gives if you have space
- Updated nulodion message so it doesnt say to find him at home
- Npcs wont follow you if you turn on the cantAttack comamand (for admins
- Fixed gate at KBD
- Fixed the gates at Ice giants in wildy

#closes 132
#closes 203
#closes 211
#closes 6

also this one should be closed from previous patch

#closes 219
2019-12-05 12:55:25 -05:00
dginovker 9fb110bb41 Latest compile, hopefully fix bug 2019-12-04 22:24:07 -05:00
Mr Extremez 402d732975 Some fixes (#231)
* Some fixes

- Changed lumbridge teleport to require 31 magic instead of 32
- Added back gaining items from thieving stalls
- Fixed dialgoue issue after leveling up skill (such as smithing)
- Made god capes untradable
- Removed cannon balls from shop (they werent supposed to be in there)

* refactor pickpocketing slightly

* more refactoring, actual random

* refactor, each stall has it's own respawn timer

* refactor argument names

* Update Stalls.java
2019-12-04 21:13:47 -05:00
RedSparr0w 199df17cf9 bots don't drop items 2019-12-02 21:00:16 +13:00
dginovker 256452114c latest compile 2019-12-01 19:08:27 -05:00
Gptaqbc e2cf6d2998 Agility fixes (#224)
* Fixed stuff related to shop trading

> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop

* Fixed some stuff related to agility

-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;

***Animations still missing: Crossing gaps and jumping gaps***

* resolve conflicts

* delete old files
2019-12-01 19:03:29 -05:00
Danial 705f624a2b Add message showing how many coins you collected from your shop (#227) 2019-12-01 19:03:04 -05:00
dginovker fdac3e1422 Latest compile 2019-12-01 13:58:48 -05:00
dginovker 414c9c3d0d New .sh script paths 2019-12-01 13:55:30 -05:00
Danial bbb33d243e Fixup, Add new command (#226)
* refactor saving

* add command to change password

* cleanup
2019-12-01 13:40:54 -05:00
dginovker 930bc8d37b class cleanup + latest compile 2019-11-29 20:27:51 -05:00
Danial d4b16a25aa Fixup being able to kill monsters without correct slayer level (#220)
* Cannon only fire at npcs on same height level.

* Cannon cannot kill monsters if you do not have the slayer level
2019-11-29 00:04:53 -05:00
Danial 680a0c2ee0 Add more shop definitions, Add legends guild stores (#217)
* remove trailing \t add legends guil shop

* Add missing shops

* remove out of scope items (non 317)

* fix item id

* Add legends guild shop npc

* Add Legends Guild General Store.

* Update ShopHandler.java
2019-11-28 11:49:14 -05:00
Mr Extremez 68256e41d8 Some more minor clean up (#215)
* General clean up

- Reduced woodcutting code by alot, reverted the array to an enum
- Moved the login player method to the packet sender
- Deleted some dead code/cleaned up

* More random cleanup/refractoring

- Moved combat constants to combatconstants.java
- Moved dialogue options to dialogueoptions.java
- Deleted more dead code

* Replaced some poorly written methods

- refreshSkill, levelUp, and getTotalLevel all used way too much code for such a simple function so cleaned it up
- deleted a few other bits of dead code

* Fight caves

- Should fix fight caves npcs nulling out in the middle of your waves if they are too far away
- Also removed some unneeded scynchronization in itemassistant.java

* Gates

- Started cleaning up gate system, still can be improved a lot more
2019-11-28 11:47:06 -05:00
Daniel Ginovker 20303071de Updated setup guide for new refactor (#214) 2019-11-25 12:33:43 -05:00
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00
Danial 3d1ae1b288 remove deleteItem2 → deleteItem (#212) 2019-11-24 23:07:52 -05:00
dginovker f1ea4810dd Merge fix: 2019-11-24 14:09:18 -05:00
dginovker c9c3888c20 runserver.sh loop update 2019-11-24 14:04:38 -05:00
dginovker a50f7d548b Merge branch 'RedSparr0w-bot' 2019-11-24 14:00:35 -05:00
dginovker fd31f57f5d Merged: 2019-11-24 13:59:52 -05:00
mikeysasse2 3650170a84 Fixed random trees everywhere (#209)
* Fixed random trees everywhere

* Npcs will no longer face southwest every time they take a step.
Added a fixed for walking forever after teleporting/region change (only tested that walking still works, never tested if the fix would resolve the issue).
You can now only click an object once per tick.
2019-11-24 13:48:02 -05:00
RedSparr0w 4e8832cded tidy up 2019-11-24 23:47:47 +13:00
RedSparr0w 4b78f6c136 give slayer xp on kill 2019-11-24 23:41:43 +13:00
dginovker 8393c0c928 Pmods can run ;:update 2019-11-24 01:00:38 -05:00
RedSparr0w 564f400007 check un noted version for buy price etc 2019-11-24 17:50:34 +13:00
RedSparr0w c3f4e831a3 trim the excess tabs 2019-11-24 16:43:02 +13:00
RedSparr0w 9d57cb6d1a Buy noted items from player owned stores 2019-11-24 16:37:03 +13:00
RedSparr0w ab57946a01 items are un noted when sold to shop 2019-11-24 16:28:31 +13:00
RedSparr0w f7d719c811 refactor saving 2019-11-24 16:27:10 +13:00
RedSparr0w 2498cff188 Only un note items if its not player owned 2019-11-24 15:38:46 +13:00
RedSparr0w 209b3b3bf3 Update HighscoresHandler.java 2019-11-24 13:16:10 +13:00
RedSparr0w 4f5c808298 Fixup highscores, ignore admin dev and bots 2019-11-24 13:02:53 +13:00
RedSparr0w 8920ff512a Face bot random direction 2019-11-24 00:13:17 +13:00
RedSparr0w 66cc2e47fe dont count bots toward player count, add playerBotCount 2019-11-23 21:22:48 +13:00