Trevor Flynn
97896a34a4
Add implementation of runecrafting skill
2018-01-17 22:25:21 +00:00
Major
6e3ddff51a
Correctly import api.Definitions
2017-09-24 22:56:48 +01:00
Major
046f373c9e
Add packages to plugins
2017-09-24 22:35:07 +01:00
Major
b4e8a7136b
Add skill extension properties
2017-09-24 19:44:17 +01:00
Major
8c2f086ae5
Remove meta.toml files
...
Since plugins were moved to gradle they aren't used anyway.
2017-09-24 02:40:33 +01:00
Trevor Flynn
01f2bdda58
Port Fishing plugin to kotlin ( #347 )
...
This also fixes a bunch of bugs.
2017-09-24 02:00:38 +01:00
Gary Tierney
2cd160feb3
Refactor woodcutting to use coroutines
2017-09-19 19:02:29 +01:00
Trevor Flynn
75a9b828b2
Fix all issues. Wood cutting now works.
2017-09-19 19:02:29 +01:00
Trevor Flynn
da7c7e10b4
Woodcutting now uses Async Action
2017-09-19 19:02:29 +01:00
Trevor Flynn
3e6415f0d2
Initial commit on new woodcutting branch
2017-09-19 19:02:29 +01:00
Gary Tierney
76dd8ba192
Refactor asynchronous actions to avoid thread usage
...
Adds custom coroutines specifically for use within Actions. This
implements all features of the previous system, however, does not rely
on a separate executor to wake up continuations.
Note: since Actions are still ran by an executor and a small chance of
overlap exists the ActionCoroutine implementation uses atomic counters
and references.
2017-09-19 01:52:10 +01:00
Gary Tierney
0dc6879bdc
Refactor mining to use async actions
2017-09-17 03:13:03 +01:00